[TEST] SERIOUS RUST [TEST]
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 3d ago · 109.195.37.2:28015
Abstract
We describe the public Rust server [TEST] SERIOUS RUST [TEST], reached at 109.195.37.2:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,420 of all servers, the top 69%. It last wiped 3d ago on a published weekly schedule; the next wipe is expected Saturday 31 October, 10:56 UTC, its weekly schedule tag.
Keywordsweekly wipes modded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Saturday 31 October, 10:56 UTC, in 3d 7h. Its weekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 2 days | between real wipes |
| On rhythm | 25% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Sat 31 Oct, 10:56 | 3d 7h | its own schedule |
| Thu 5 Nov, 19:00 | 8d 15h | force wipefw |
| Sat 7 Nov, 10:56 | 10d 7h | its own schedule |
| Sat 14 Nov, 10:56 | 17d 7h | its own schedule |
| Sat 21 Nov, 10:56 | 24d 7h | its own schedule |
| Sat 28 Nov, 10:56 | 31d 7h | its own schedule |
| Thu 3 Dec, 19:00 | 36d 15h | force wipefw |
| Sat 5 Dec, 10:56 | 38d 7h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 24 Oct, 10:563d ago | 0 | – | running | 1 |
| Tue 20 Oct, 14:137d ago | 1 | – | 3.9 d | 1 |
| Tue 20 Oct, 05:377d ago | 1 | – | 0.4 d | 1 |
| Mon 19 Oct, 11:308d ago | 1 | – | 0.8 d | 0 |
| Sat 17 Oct, 06:0810d ago | 0 | – | 2.2 d | 0 |
| Thu 15 Oct, 11:0512d ago | 1 | – | 1.8 d | 0 |
| Mon 12 Oct, 16:0915d ago | 0 | – | 2.8 d | 0 |
| Tue 22 Sep, 10:2335d ago | 0 | – | 20.2 d | 0 |
| Mon 21 Sep, 11:4736d ago | 0 | – | 0.9 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 109.195.37.2:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 24 Oct 2026, 10:56 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 327 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], pve servers by play style [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]groups of 200+ · 1x · weekly · 14 on average | 2/100 |
| #3 Wasilisc PvE х5EU · groups of 8+ · weekly · 9 on average | 2/200 |
| [SEA]Singapore PVEx20 10/23/26 SkillTree EventsEA · groups of 8+ · weekly · 6 on average | 2/50 |
| RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 5 on average | 0/50 |
| TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss ZombieEU · groups of 8+ · weekly · 4 on average | 0/250 |
| Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average | 0/30 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is [TEST] SERIOUS RUST [TEST] based?
A region is not published by [TEST] SERIOUS RUST [TEST]. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 109.195.37.2:28015.
A.2What is the online status and reliability of [TEST] SERIOUS RUST [TEST]?
At the present moment, [TEST] SERIOUS RUST [TEST] is offline; it was last seen 3 days 15 hours ago. Its uptime over the last full days (7 days) was 2%, with 4 of 168 hours online. The first record of it by Rust Statistics dates to 18 September 2026.
A.3What version of Rust is run on [TEST] SERIOUS RUST [TEST]?
[TEST] SERIOUS RUST [TEST] is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does [TEST] SERIOUS RUST [TEST] wipe?
The record of [TEST] SERIOUS RUST [TEST]'s wipes is too sparse to confirm the schedule, so the prediction is based on its tag. On Saturday 31 October at 10:56 UTC the next wipe is expected. 3 days 16 hours have passed since the current world was generated. According to its tags, the server wipes on a weekly schedule.
A.5How would you describe wipe day on [TEST] SERIOUS RUST [TEST]?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 1 hours after it began.
Population
A.6How does [TEST] SERIOUS RUST [TEST] compare with other Rust servers in the rankings?
Ranked by player hours across seven days, [TEST] SERIOUS RUST [TEST] holds #15,420, in the top 69% of all ranked servers.
A.7What is the population level of [TEST] SERIOUS RUST [TEST]?
The last recorded sighting of [TEST] SERIOUS RUST [TEST] was 3 days 15 hours ago; it is offline now. The seven-day average for this server is 0 players.
Tags, lists
A.8How should the tags on [TEST] SERIOUS RUST [TEST] be interpreted?
Tags from [TEST] SERIOUS RUST [TEST], read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe cycle applies; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can [TEST] SERIOUS RUST [TEST] be found among the Rust Statistics lists and filters?
These Rust Statistics lists include [TEST] SERIOUS RUST [TEST]: Modded Rust servers and Rust PvE servers: live list. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Rules, settings, map
A.10Which settings and rules are in force on [TEST] SERIOUS RUST [TEST]?
The name of [TEST] SERIOUS RUST [TEST] states no gather rate. No cap is given beyond the game's default of 8 players per group. pve is the game mode here; players cannot fight each other. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for [TEST] SERIOUS RUST [TEST]?
Generated by the game from seed 327, the procedural map on [TEST] SERIOUS RUST [TEST] measures 4,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.12How do you connect to [TEST] SERIOUS RUST [TEST]?
Enter client.connect 109.195.37.2:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^w,^p,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^w | Weekly. A weekly wipe cycle applies. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.