Rust StatisticsWorking papers on every public Rust server · 36,576 players now

[TEST] SERIOUS RUST [TEST]

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3d ago · 109.195.37.2:28015

Abstract

We describe the public Rust server [TEST] SERIOUS RUST [TEST], reached at 109.195.37.2:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,420 of all servers, the top 69%. It last wiped 3d ago on a published weekly schedule; the next wipe is expected Saturday 31 October, 10:56 UTC, its weekly schedule tag.

Keywordsweekly wipes modded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,420top 69%
Last wipe3d agoweekly schedule
Next wipe33d 7hSat 31 Oct, 10:56 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep25 Sep12 Oct18 Oct23 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Saturday 31 October, 10:56 UTC, in 3d 7h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2 daysbetween real wipes
On rhythm25%of its recent wipes
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Sat 31 Oct, 10:563d 7hits own schedule
Thu 5 Nov, 19:008d 15hforce wipefw
Sat 7 Nov, 10:5610d 7hits own schedule
Sat 14 Nov, 10:5617d 7hits own schedule
Sat 21 Nov, 10:5624d 7hits own schedule
Sat 28 Nov, 10:5631d 7hits own schedule
Thu 3 Dec, 19:0036d 15hforce wipefw
Sat 5 Dec, 10:5638d 7hits own schedule
Sat 24 OctTue 20 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 24 Oct, 10:563d ago 0 – running 1
Tue 20 Oct, 14:137d ago 1 – 3.9 d 1
Tue 20 Oct, 05:377d ago 1 – 0.4 d 1
Mon 19 Oct, 11:308d ago 1 – 0.8 d 0
Sat 17 Oct, 06:0810d ago 0 – 2.2 d 0
Thu 15 Oct, 11:0512d ago 1 – 1.8 d 0
Mon 12 Oct, 16:0915d ago 0 – 2.8 d 0
Tue 22 Sep, 10:2335d ago 0 – 20.2 d 0
Mon 21 Sep, 11:4736d ago 0 – 0.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [TEST] SERIOUS RUST [TEST]
Figure 5: The map: Procedural Map, size 4500, seed 327. Open on RustMaps.
Table 5: The server's published settings.
Address109.195.37.2:28015
Region–
Max players50
Group limit8, the default
Wipe scheduleweekly
Last wipe24 Oct 2026, 10:56 UTC
Hostname–
First seen18 Sep 2026
MapProcedural Map
Size4500
Seed327

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], pve servers by play style [3] and predicted wipe schedule [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]groups of 200+ · 1x · weekly · 14 on average2/100
#3 Wasilisc PvE х5EU · groups of 8+ · weekly · 9 on average2/200
[SEA]Singapore PVEx20 10/23/26 SkillTree EventsEA · groups of 8+ · weekly · 6 on average2/50
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 5 on average0/50
TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss ZombieEU · groups of 8+ · weekly · 4 on average0/250
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average0/30

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is [TEST] SERIOUS RUST [TEST] based?

A region is not published by [TEST] SERIOUS RUST [TEST]. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 109.195.37.2:28015.

A.2What is the online status and reliability of [TEST] SERIOUS RUST [TEST]?

At the present moment, [TEST] SERIOUS RUST [TEST] is offline; it was last seen 3 days 15 hours ago. Its uptime over the last full days (7 days) was 2%, with 4 of 168 hours online. The first record of it by Rust Statistics dates to 18 September 2026.

A.3What version of Rust is run on [TEST] SERIOUS RUST [TEST]?

[TEST] SERIOUS RUST [TEST] is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does [TEST] SERIOUS RUST [TEST] wipe?

The record of [TEST] SERIOUS RUST [TEST]'s wipes is too sparse to confirm the schedule, so the prediction is based on its tag. On Saturday 31 October at 10:56 UTC the next wipe is expected. 3 days 16 hours have passed since the current world was generated. According to its tags, the server wipes on a weekly schedule.

A.5How would you describe wipe day on [TEST] SERIOUS RUST [TEST]?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 1 hours after it began.

Population

A.6How does [TEST] SERIOUS RUST [TEST] compare with other Rust servers in the rankings?

Ranked by player hours across seven days, [TEST] SERIOUS RUST [TEST] holds #15,420, in the top 69% of all ranked servers.

A.7What is the population level of [TEST] SERIOUS RUST [TEST]?

The last recorded sighting of [TEST] SERIOUS RUST [TEST] was 3 days 15 hours ago; it is offline now. The seven-day average for this server is 0 players.

Tags, lists

A.8How should the tags on [TEST] SERIOUS RUST [TEST] be interpreted?

Tags from [TEST] SERIOUS RUST [TEST], read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe cycle applies; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can [TEST] SERIOUS RUST [TEST] be found among the Rust Statistics lists and filters?

These Rust Statistics lists include [TEST] SERIOUS RUST [TEST]: Modded Rust servers and Rust PvE servers: live list. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Rules, settings, map

A.10Which settings and rules are in force on [TEST] SERIOUS RUST [TEST]?

The name of [TEST] SERIOUS RUST [TEST] states no gather rate. No cap is given beyond the game's default of 8 players per group. pve is the game mode here; players cannot fight each other. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for [TEST] SERIOUS RUST [TEST]?

Generated by the game from seed 327, the procedural map on [TEST] SERIOUS RUST [TEST] measures 4,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.12How do you connect to [TEST] SERIOUS RUST [TEST]?

Enter client.connect 109.195.37.2:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^w,^p,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. 50 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^wWeekly. A weekly wipe cycle applies.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.