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Swordhome | Prywatny PvE x2 | Linux

Rust Statistics

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Offline · checked 2d ago · 109.241.220.81:28015

Abstract

We describe the public Rust server Swordhome | Prywatny PvE x2 | Linux, reached at 109.241.220.81:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 21. It ranks #6,312 of all servers, the top 28%. It last wiped 4d ago.

Keywords2x gather modded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak 2
Rank2#6,312top 28%
Last wipe4d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 28% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address109.241.220.81:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 21:06 UTC
Hostname–
First seen24 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are double gather rust servers [2], modded servers by player count [3], live pve population [4] and predicted wipe schedule [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINAEU · groups of 8+ · 2x · monthly · 14 on average12/150
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|NA · groups of 15+ · 2x · biweekly · 13 on average12/100
[TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVPEA · groups of 16+ · 2x · monthly · 10 on average19/50
Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLSgroups of 20+ · 2x · weekly · 7 on average10/100
[PvE] ExaRust #2 x2-x5 | RB | Skills | Events | NoRaid | NoKillgroups of 10+ · 2x · monthly · 7 on average8/100
LOS EXILIADOS | PVE - X2 [LATAM]SA · groups of 8+ · 2x · biweekly · 6 on average1/60

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Swordhome | Prywatny PvE x2 | Linux have?

There is no region published for Swordhome | Prywatny PvE x2 | Linux. Rust Statistics does not look up the machine's location; it shows where the server says it is. 109.241.220.81:28015 is its address.

A.2How reliable is Swordhome | Prywatny PvE x2 | Linux, and is it currently online?

Right now, Swordhome | Prywatny PvE x2 | Linux is offline, and the last time it was seen was 2 days 18 hours ago. Of the 96 hours in the last 4 full days, 43 were served, an availability of 45%. The first record of it by Rust Statistics dates to 24 October 2026.

A.3What version of Rust is run on Swordhome | Prywatny PvE x2 | Linux?

Rust network protocol 2635 and build 168909 is the version that Swordhome | Prywatny PvE x2 | Linux runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does Swordhome | Prywatny PvE x2 | Linux follow for wipes?

Too few wipes by Swordhome | Prywatny PvE x2 | Linux have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 4 days 16 hours ago.

Population

A.5What is the rank of Swordhome | Prywatny PvE x2 | Linux among Rust servers?

The seven-day player-hours ranking puts Swordhome | Prywatny PvE x2 | Linux at #6,312, within the top 28% of ranked servers.

A.6How would you characterise the player activity on Swordhome | Prywatny PvE x2 | Linux?

The last recorded sighting of Swordhome | Prywatny PvE x2 | Linux was 2 days 18 hours ago; it is offline now. Averaged over the last seven days: 0 players; the same period peaks at 2.

Tags and filters

A.7What is the meaning of the tags on Swordhome | Prywatny PvE x2 | Linux?

Tags from Swordhome | Prywatny PvE x2 | Linux, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): It offers 20 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Swordhome | Prywatny PvE x2 | Linux be found among the Rust Statistics lists and filters?

Rust servers with a 2x gather rate, Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that Swordhome | Prywatny PvE x2 | Linux fits. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Settings and map

A.9What are the settings and rules that govern Swordhome | Prywatny PvE x2 | Linux?

At 2x gather, Swordhome | Prywatny PvE x2 | Linux states its rate in the server name itself. The group cap is 8 players, which is the default in the game. pve is the game mode here; no player-versus-player fighting. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is not in use; Valve's anti-cheat is off.

A.10What map is in use on Swordhome | Prywatny PvE x2 | Linux?

On Swordhome | Prywatny PvE x2 | Linux the terrain is procedural, built by the game itself.

How to join

A.11How do you connect to Swordhome | Prywatny PvE x2 | Linux?

Enter client.connect 109.241.220.81:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp20Max players. It offers 20 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Gameplay
^pPvE. Player fighting is off; danger comes from the world.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Double gather rust servers. ruststatistics.org/top-2x-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.