Oil Trainer - Carbon Development
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 7h ago · 109.252.117.13:28115
Abstract
We describe the public Rust server Oil Trainer - Carbon Development, reached at 109.252.117.13:28115. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #10,045 of all servers, the top 45%. It last wiped 9d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 45% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 109.252.117.13:28115 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 11:22 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 61/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 128/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average | 107/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 36/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average | 114/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average | 347/350 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of Oil Trainer - Carbon Development?
No region is published by Oil Trainer - Carbon Development. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 109.252.117.13:28115 is its address.
A.2What is the online status and reliability of Oil Trainer - Carbon Development?
At the present moment, Oil Trainer - Carbon Development is offline; it was last seen 7 hours ago. The server was up 11% of the time over the last 7 full days, 19 of 168 hours. The first record of it by Rust Statistics dates to 20 October 2026.
A.3What is the Rust version for Oil Trainer - Carbon Development?
The version of Rust on Oil Trainer - Carbon Development is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does Oil Trainer - Carbon Development wipe?
Too few wipes by Oil Trainer - Carbon Development have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 9 days 10 hours ago.
Population
A.5How does Oil Trainer - Carbon Development compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Oil Trainer - Carbon Development holds #10,045, in the top 45% of all ranked servers.
A.6How would you characterise the player activity on Oil Trainer - Carbon Development?
Oil Trainer - Carbon Development is not online now; 7 hours have passed since it was last seen. Averaged over the last seven days: 0 players; the same period peaks at 1. Averaging 0 players, 12:00 UTC was the busiest hour of the past 48.
Tags and filters
A.7How should the tags on Oil Trainer - Carbon Development be interpreted?
Tags from Oil Trainer - Carbon Development, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp8 (Max players): 8 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Oil Trainer - Carbon Development be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Oil Trainer - Carbon Development fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.9What are the settings and rules that govern Oil Trainer - Carbon Development?
No gather rate appears in the name of Oil Trainer - Carbon Development. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is active: that is Valve's anti-cheat.
A.10On which map does Oil Trainer - Carbon Development take place?
On Oil Trainer - Carbon Development the terrain is procedural, built by the game itself.
How to join
A.11What is the process for joining Oil Trainer - Carbon Development?
Press F1 inside Rust to open the console and enter client.connect 109.252.117.13:28115. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp8 | Max players. 8 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.