SAKUTIDE RUST | x0.5/x1 | WEEKLY
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 109.254.23.88:28015
Abstract
We describe the public Rust server SAKUTIDE RUST | x0.5/x1 | WEEKLY, reached at 109.254.23.88:28015. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #5,653 of all servers, the top 25%. It last wiped 6h ago.
Keywords0.5x gather modded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 25% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 4 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 28 Oct, 16:108h ago | – | – | running | 1 |
| Thu 22 Oct, 19:476d ago | 1 | held half | 5.8 d | 0 |
| Tue 20 Oct, 18:208d ago | 1 | held half | 2.1 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 109.254.23.88:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Oct 2026, 18:49 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 281026 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 155 on average | 38/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 135/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 40/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average | 34/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 7/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does SAKUTIDE RUST | x0.5/x1 | WEEKLY run?
Over the past 48 hours, it ran at an average of 221 server fps, with a low of 135. Buildings, deployables and all other world objects counted together reached a maximum of 97,415 entities. Its highest memory usage was 2,795 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does SAKUTIDE RUST | x0.5/x1 | WEEKLY have?
A region is not published by SAKUTIDE RUST | x0.5/x1 | WEEKLY. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 109.254.23.88:28015 is its address.
A.3What is the reliability of SAKUTIDE RUST | x0.5/x1 | WEEKLY, and is it online?
At the present moment, SAKUTIDE RUST | x0.5/x1 | WEEKLY is online. It last restarted around 4 hours ago, according to its reported uptime. The server was up 67% of the time over the last 7 full days, 113 of 168 hours. Its first appearance in Rust Statistics's records is 20 October 2026.
A.4What version of Rust is run on SAKUTIDE RUST | x0.5/x1 | WEEKLY?
The version of Rust on SAKUTIDE RUST | x0.5/x1 | WEEKLY is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5When are wipes carried out on SAKUTIDE RUST | x0.5/x1 | WEEKLY?
No next wipe can be predicted for SAKUTIDE RUST | x0.5/x1 | WEEKLY since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 6 hours.
A.6What happens on SAKUTIDE RUST | x0.5/x1 | WEEKLY when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.
Population
A.7What position does SAKUTIDE RUST | x0.5/x1 | WEEKLY occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts SAKUTIDE RUST | x0.5/x1 | WEEKLY at #5,653, within the top 25% of ranked servers.
A.8How would you characterise the player activity on SAKUTIDE RUST | x0.5/x1 | WEEKLY?
On SAKUTIDE RUST | x0.5/x1 | WEEKLY, 0 of the 50 slots are occupied at present. Over the last week the count averages 0 players and reaches 1 at its height. The busiest hour of the last 48 is 09:00 UTC, averaging 1 players.
Tags, lists
A.9What is the meaning of the tags on SAKUTIDE RUST | x0.5/x1 | WEEKLY?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon, which SAKUTIDE RUST | x0.5/x1 | WEEKLY publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can SAKUTIDE RUST | x0.5/x1 | WEEKLY be found among the Rust Statistics lists and filters?
These Rust Statistics lists include SAKUTIDE RUST | x0.5/x1 | WEEKLY: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules, settings, map
A.11Under what rules and settings does SAKUTIDE RUST | x0.5/x1 | WEEKLY operate?
The rate for gathering on SAKUTIDE RUST | x0.5/x1 | WEEKLY is 0.5x, according to its name. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on SAKUTIDE RUST | x0.5/x1 | WEEKLY?
Generated by the game from seed 281026, the procedural map on SAKUTIDE RUST | x0.5/x1 | WEEKLY measures 4,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13What is the process for joining SAKUTIDE RUST | x0.5/x1 | WEEKLY?
Enter client.connect 109.254.23.88:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.