[DEV] Blackout Monument Event Testserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 6d ago · 109.41.177.27:28015
Abstract
We describe the public Rust server [DEV] Blackout Monument Event Testserver, reached at 109.41.177.27:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,358 of all servers, the top 69%. It last wiped 8d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 109.41.177.27:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 22:20 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 154 on average | 24/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 125/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 33/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 15/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 3/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does [DEV] Blackout Monument Event Testserver have?
There is no region published for [DEV] Blackout Monument Event Testserver. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 109.41.177.27:28015.
A.2What is the reliability of [DEV] Blackout Monument Event Testserver, and is it online?
Right now, [DEV] Blackout Monument Event Testserver is offline, and the last time it was seen was 6 days 15 hours ago. The server was up 0% of the time over the last 6 full days, 0 of 144 hours. Its first appearance in Rust Statistics's records is 22 October 2026.
A.3What is the Rust version for [DEV] Blackout Monument Event Testserver?
[DEV] Blackout Monument Event Testserver is running Rust network protocol 2634 and build 167781 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does [DEV] Blackout Monument Event Testserver follow for wipes?
The record of [DEV] Blackout Monument Event Testserver's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 8 days 5 hours.
Player count
A.5How does [DEV] Blackout Monument Event Testserver compare with other Rust servers in the rankings?
Ranked by player hours across seven days, [DEV] Blackout Monument Event Testserver holds #15,358, in the top 69% of all ranked servers.
A.6How would you characterise the player activity on [DEV] Blackout Monument Event Testserver?
[DEV] Blackout Monument Event Testserver is not online now; 6 days 15 hours have passed since it was last seen. The mean population for the last seven days is 0.
Tags, lists
A.7What is the meaning of the tags on [DEV] Blackout Monument Event Testserver?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon, which [DEV] Blackout Monument Event Testserver publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can [DEV] Blackout Monument Event Testserver be found among the Rust Statistics lists and filters?
The Rust Statistics lists that [DEV] Blackout Monument Event Testserver fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.9Under what rules and settings does [DEV] Blackout Monument Event Testserver operate?
The name of [DEV] Blackout Monument Event Testserver states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Carbon. The server has VAC off, Valve's anti-cheat.
A.10What is the map for [DEV] Blackout Monument Event Testserver?
The game generates the map on [DEV] Blackout Monument Event Testserver; that format is procedural.
How to join
A.11What is the process for joining [DEV] Blackout Monument Event Testserver?
Press F1 inside Rust to open the console and enter client.connect 109.41.177.27:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.