[DEV] Blackout Monument Event Testserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 6d ago · 109.41.178.241:28015
Abstract
We describe the public Rust server [DEV] Blackout Monument Event Testserver, reached at 109.41.178.241:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,425 of all servers, the top 69%. It last wiped 7d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 109.41.178.241:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 22:20 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 159 on average | 42/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 134/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average | 53/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 23/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 4/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 7/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of [DEV] Blackout Monument Event Testserver?
No region is published by [DEV] Blackout Monument Event Testserver. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 109.41.178.241:28015 is its address.
A.2What is the reliability of [DEV] Blackout Monument Event Testserver, and is it online?
Right now, [DEV] Blackout Monument Event Testserver is offline, and the last time it was seen was 6 days 10 hours ago. Its uptime over the last full days (6 days) was 0%, with 0 of 144 hours online. Its first appearance in Rust Statistics's records is 21 October 2026.
A.3What version of Rust is run on [DEV] Blackout Monument Event Testserver?
Rust network protocol 2634 and build 167781 is the version that [DEV] Blackout Monument Event Testserver runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does [DEV] Blackout Monument Event Testserver wipe?
There are not yet enough recorded wipes for [DEV] Blackout Monument Event Testserver to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 7 days 5 hours.
Population
A.5What is the rank of [DEV] Blackout Monument Event Testserver among Rust servers?
Ranked by player hours across seven days, [DEV] Blackout Monument Event Testserver holds #15,425, in the top 69% of all ranked servers.
A.6What is the population level of [DEV] Blackout Monument Event Testserver?
At this moment [DEV] Blackout Monument Event Testserver is offline, having last been seen 6 days 10 hours ago. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.7What do the tags associated with [DEV] Blackout Monument Event Testserver signify?
Tags from [DEV] Blackout Monument Event Testserver, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can [DEV] Blackout Monument Event Testserver be found among the Rust Statistics lists and filters?
These Rust Statistics lists include [DEV] Blackout Monument Event Testserver: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.9Which settings and rules are in force on [DEV] Blackout Monument Event Testserver?
The name of [DEV] Blackout Monument Event Testserver states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running. The server has VAC off, Valve's anti-cheat.
A.10What is the map for [DEV] Blackout Monument Event Testserver?
The game generates the map on [DEV] Blackout Monument Event Testserver; that format is procedural.
Connection
A.11What is the process for joining [DEV] Blackout Monument Event Testserver?
Enter client.connect 109.41.178.241:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.