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SP PVE

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 39d ago · 110.159.0.52:28015

Abstract

We describe the public Rust server SP PVE, reached at 110.159.0.52:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,254 of all servers. It last wiped 40d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/5000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,254no region published
Last wipe40d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address110.159.0.52:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe17 Sep 2026, 05:41 UTC
Hostname–
First seen17 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 161 on average27/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average134/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average41/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average33/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average9/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average11/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is SP PVE based?

A region is not published by SP PVE. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 110.159.0.52:28015.

A.2How reliable is SP PVE, and is it currently online?

SP PVE is currently offline, with the last sighting 39 days 13 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 17 September 2026 by Rust Statistics.

A.3What is the Rust version for SP PVE?

Rust network protocol 2633 and build 164530 is the version that SP PVE runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on SP PVE?

Too few wipes by SP PVE have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 40 days 20 hours have passed since the current world was generated.

Player count

A.5How does SP PVE compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts SP PVE at #13,254, within the top – of ranked servers.

A.6At what level does SP PVE operate in terms of players?

The last recorded sighting of SP PVE was 39 days 13 hours ago; it is offline now.

Tags, lists

A.7What do the tags associated with SP PVE signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp500 (Max players): It offers 500 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon, which SP PVE publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can SP PVE be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that SP PVE fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.9Which settings and rules are in force on SP PVE?

Its name carries no gather rate for SP PVE. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.

A.10What is the map for SP PVE?

On SP PVE the terrain is procedural, built by the game itself.

How to join

A.11What is the process for joining SP PVE?

Press F1 inside Rust to open the console and enter client.connect 110.159.0.52:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp500Max players. It offers 500 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs164530Build. The game build is 164530.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.