Dev_248_v2301
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 5d ago · 111.228.22.153:28036
Abstract
We describe the public Rust server Dev_248_v2301, reached at 111.228.22.153:28036. It is offline at the last check, against a seven-day mean of 01. It ranks #15,373 of all servers, the top 69%. It last wiped 40d ago.
Keywordsmodded
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 18 Sep, 09:1640d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 111.228.22.153:28036 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 18 Sep 2026, 09:16 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | basic_j2 |
| Size | 3000 |
| Seed | 1225 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 205/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average | 121/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average | 126/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 19/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does Dev_248_v2301 have?
There is no region published for Dev_248_v2301. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 111.228.22.153:28036 is its address.
A.2How reliable is Dev_248_v2301, and is it currently online?
Right now, Dev_248_v2301 is offline, and the last time it was seen was 5 days 7 hours ago. The server was up 18% of the time over the last 7 full days, 31 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.3What is the Rust version for Dev_248_v2301?
The version of Rust on Dev_248_v2301 is network protocol 2301, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on Dev_248_v2301?
The record of Dev_248_v2301's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 40 days 9 hours have passed since the current world was generated.
A.5What characterises wipe day on Dev_248_v2301?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 1 hours after it began.
Player count
A.6How does Dev_248_v2301 compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Dev_248_v2301 holds #15,373, in the top 69% of all ranked servers.
A.7At what level does Dev_248_v2301 operate in terms of players?
At this moment Dev_248_v2301 is offline, having last been seen 5 days 7 hours ago. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.8How should the tags on Dev_248_v2301 be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): The slot count is 0; v2301 (Protocol): Joining requires the same game version: protocol 2301; ptrak (Networking): The network layer is RakNet, standard for the game; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The game is altered by plugins or settings, so it is listed as Modded; h17684147 (Custom tag): This is not a standard Rust tag: it was set by the owner or by a plugin; stok (Custom tag): This is not a standard Rust tag: it was set by the owner or by a plugin: these are the tags Dev_248_v2301 publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Dev_248_v2301 be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Dev_248_v2301: Modded Rust servers. These filters on the server list return it: Type: Modded.
Rules, settings, map
A.10Under what rules and settings does Dev_248_v2301 operate?
The name of Dev_248_v2301 states no gather rate. The group limit is not published. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. The server has VAC off, Valve's anti-cheat.
A.11On which map does Dev_248_v2301 take place?
Size 3,000 and seed 1225 define the procedural, game-generated map on Dev_248_v2301. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. Under map name, it gives basic_j2.
Connection
A.12What is the process for joining Dev_248_v2301?
Enter client.connect 111.228.22.153:28036 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp0,ptrak,v2301,h17684147,stok,gmrust,oxide,modded.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp0 | Max players. The slot count is 0. |
v2301 | Protocol. Joining requires the same game version: protocol 2301. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
| Mods and access | |
oxide | Oxide. The plugin framework in use is Oxide (uMod). |
modded | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Other | |
h17684147 | Custom tag. This is not a standard Rust tag: it was set by the owner or by a plugin. |
stok | Custom tag. This is not a standard Rust tag: it was set by the owner or by a plugin. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.