LOCAL RUST
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 4h ago · 113.150.83.105:28015
Abstract
We describe the public Rust server LOCAL RUST, reached at 113.150.83.105:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #6,453 of all servers, the top 29%. It last wiped 21d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 29% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 9.1 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 7 Oct, 15:1221d ago | 1 | – | running | 1 |
| Mon 28 Sep, 12:0830d ago | 1 | held half | 9.1 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 113.150.83.105:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 15:12 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 119/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average | 121/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average | 140/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average | 105/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 31/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 30/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of LOCAL RUST?
No region is published by LOCAL RUST. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 113.150.83.105:28015.
A.2How reliable is LOCAL RUST, and is it currently online?
Right now, LOCAL RUST is offline, and the last time it was seen was 4 hours ago. Of the 168 hours in the last 7 full days, 30 were served, an availability of 18%. The first record of it by Rust Statistics dates to 17 September 2026.
A.3What is the Rust version for LOCAL RUST?
Rust network protocol 2635 and build 168909 is the version that LOCAL RUST runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does LOCAL RUST wipe?
There are not yet enough recorded wipes for LOCAL RUST to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 21 days 5 hours.
A.5What happens on LOCAL RUST when wipe day arrives?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 100% of recent wipes.
Population
A.6What is the rank of LOCAL RUST among Rust servers?
Ranked by player hours across seven days, LOCAL RUST holds #6,453, in the top 29% of all ranked servers.
A.7How would you characterise the player activity on LOCAL RUST?
LOCAL RUST is not online now; 4 hours have passed since it was last seen. The peak over seven days is 1, against an average of 1. Of the last 48 hours, the peak hour falls at 15:00 UTC, with an average of 1 players.
Tags and filters
A.8How should the tags on LOCAL RUST be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp500 (Max players): It offers 500 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which LOCAL RUST publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can LOCAL RUST be found among the Rust Statistics lists and filters?
These Rust Statistics lists include LOCAL RUST: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on LOCAL RUST?
No gather rate appears in the name of LOCAL RUST. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.
A.11On which map does LOCAL RUST take place?
A procedural map, generated by the game, is what LOCAL RUST runs.
How to join
A.12What steps are required to join LOCAL RUST?
Press F1 inside Rust to open the console and enter client.connect 113.150.83.105:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp500 | Max players. It offers 500 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.