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test01

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 40d ago · 113.78.5.219:28015

Abstract

We describe the public Rust server test01, reached at 113.78.5.219:28015 and hosted in EA. It is offline at the last check, against a seven-day mean of 01. It ranks #13,247 of all servers, and #461 in EA. It last wiped 53d ago on a published biweekly schedule; the next wipe is expected Friday 30 October, 05:02 UTC, biweekly: 14 days after its last wipe.

Keywordsbiweekly wipes

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,247#461 in EA
Last wipe53d agobiweekly schedule
Next wipe32d 5hFri 30 Oct, 05:02 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Friday 30 October, 05:02 UTC, in 2d 5h. Biweekly: 14 days after its last wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address113.78.5.219:28015
RegionEA
Max players1
Group limit8, the default
Wipe schedulebiweekly
Last wipe4 Sep 2026, 05:02 UTC
Hostname–
First seen17 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 81 on average14/200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 49 on average11/215
Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 32 on average10/100
[SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 5 on average0/200
JP ONLY 2WEEK SOLO/DUO/TORIO#84EA · groups of 8+ · biweekly · 3 on average2/60
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average1/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does test01 have?

The EA tag places test01 in Asia, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. 113.78.5.219:28015 is its address.

A.2How reliable is test01, and is it currently online?

At the present moment, test01 is offline; it was last seen 40 days 3 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 17 September 2026.

A.3What version of Rust is run on test01?

test01 is running Rust network protocol 2633 and build 164530 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on test01?

The next wipe for test01 is an estimate based on biweekly: 14 days after its last wipe. On Friday 30 October at 05:02 UTC the next wipe is expected. The world currently in use was created 53 days 18 hours ago. Wipes every two weeks are published in the tags.

Population

A.5How does test01 compare with other Rust servers in the rankings?

On player hours over seven days test01 is #13,247, within the top – of all ranked servers; within Asia it is #461.

A.6At what level does test01 operate in terms of players?

At this moment test01 is offline, having last been seen 40 days 3 hours ago.

Tags, lists

A.7What do the tags associated with test01 signify?

Tags from test01, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs164530 (Build): Build 164530 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; EA (East Asia): In the server browser it is filed under East Asia. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can test01 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include test01: Rust community servers, measured. You will find it on the server list filtered by: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Rules, settings, map

A.9Which settings and rules are in force on test01?

Its name carries no gather rate for test01. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC off, Valve's anti-cheat.

A.10On which map does test01 take place?

On test01 the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join test01?

Press F1 inside Rust to open the console and enter client.connect 113.78.5.219:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2633,^b,EA,gmrust,cs164530,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp1Max players. The slot count is 1.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs164530Build. Build 164530 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^bBiweekly. Every two weeks the server wipes.
Region
EAEast Asia. In the server browser it is filed under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.