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MURAKUMA_Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 1h ago · 114.16.196.8:28015

Abstract

We describe the public Rust server MURAKUMA_Rust, reached at 114.16.196.8:28015. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,426 of all servers, the top 69%. It last wiped 26d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,426top 69%
Last wipe26d agomonthly schedule
Next wipe38d 0hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123419:0004:0013:0022:0007:0016:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040019:0004:0013:0022:0007:0016:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak3players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 0hforce wipefw
Thu 3 Dec, 19:0036d 0hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 12:0626d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of MURAKUMA_Rust
Figure 5: The map: Procedural Map, size 5000, seed 1. Open on RustMaps.
Table 5: The server's published settings.
Address114.16.196.8:28015
Region–
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wipe2 Oct 2026, 12:52 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size5000
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 73 on average453/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 67 on average178/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average24/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 58 on average580/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does MURAKUMA_Rust perform well?

The server fps averaged 190 over the last 48 hours, never dropping below 139. Its entity count reached a maximum of 149,703, including buildings, deployables and all other world objects. The peak memory usage was 3,622 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is MURAKUMA_Rust based?

A region is not published by MURAKUMA_Rust. Rust Statistics does not look up the machine's location; it shows where the server says it is. 114.16.196.8:28015 is its address.

A.3What is the reliability of MURAKUMA_Rust, and is it online?

At the present moment, MURAKUMA_Rust is online. The uptime it reports indicates a restart about 7 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. Its first appearance in Rust Statistics's records is 2 October 2026.

A.4What version of Rust is run on MURAKUMA_Rust?

Rust network protocol 2634 and build 167781 is the version that MURAKUMA_Rust runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on MURAKUMA_Rust?

The only wipe for MURAKUMA_Rust is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 26 days 5 hours have passed since the current world was generated. The tags show that the server wipes monthly.

A.6What happens on MURAKUMA_Rust when wipe day arrives?

Across its recent wipes, the average peak population was 3 players. The crowd reached its maximum 23 hours after the latest wipe.

Population

A.7What position does MURAKUMA_Rust occupy in the ranking of Rust servers?

Ranked by player hours across seven days, MURAKUMA_Rust holds #15,426, in the top 69% of all ranked servers.

A.8How would you characterise the player activity on MURAKUMA_Rust?

The current population of MURAKUMA_Rust is 0, drawn from 100 slots. The mean population for the last seven days is 0.

Tags, lists

A.9What do the tags associated with MURAKUMA_Rust signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon, which MURAKUMA_Rust publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can MURAKUMA_Rust be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that MURAKUMA_Rust fits. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.11What are the settings and rules that govern MURAKUMA_Rust?

Its name carries no gather rate for MURAKUMA_Rust. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is active: that is Valve's anti-cheat.

A.12What is the map for MURAKUMA_Rust?

The game generates MURAKUMA_Rust's procedural map at size 5,000, from seed 1. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What steps are required to join MURAKUMA_Rust?

Press F1 inside Rust to open the console and enter client.connect 114.16.196.8:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs167781,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. 100 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. The game build is 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.