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TestServer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 19d ago · 114.224.221.211:10241

Abstract

We describe the public Rust server TestServer, reached at 114.224.221.211:10241. It is offline at the last check, against a seven-day mean of 01. It ranks #14,813 of all servers, the top 67%. It last wiped 27d ago.

Keywordsquad modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1001% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,813top 67%
Last wipe27d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 67% of all ranked servers, and #607 of the quad servers (top 75%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address114.224.221.211:10241
Region–
Max players100
Group limitquad
Wipe schedule–
Last wipe2 Oct 2026, 05:20 UTC
Hostname–
First seen9 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average7/60
Rustoria.co -Us MondaysNA · quad · 6 on average17/300
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average10/80
Geležinis Miškasquad · 6 on average6/99
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average2/100
[EU] Protobit: No Offline | Shared BPs | Max 4 | Linux FriendlyEU · quad · biweekly · 2 on average0/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of TestServer?

There is no region published for TestServer. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 114.224.221.211:10241 is its address.

A.2What is the reliability of TestServer, and is it online?

Right now, TestServer is offline, and the last time it was seen was 19 days 22 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 9 October 2026.

A.3What is the Rust version for TestServer?

TestServer is running Rust network protocol 2634 and build 167231 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does TestServer follow for wipes?

The record of TestServer's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 27 days 8 hours.

Player count

A.5How does TestServer compare with other Rust servers in the rankings?

Ranked by player hours across seven days, TestServer holds #14,813, in the top 67% of all ranked servers. The quad group places it at #607.

A.6What is the population level of TestServer?

The last recorded sighting of TestServer was 19 days 22 hours ago; it is offline now.

Tags and filters

A.7What do the tags associated with TestServer signify?

gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts4 (Group limit): A team holds no more than 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): This server runs game build 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags TestServer publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can TestServer be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that TestServer fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Settings and map

A.9Which settings and rules are in force on TestServer?

Its name carries no gather rate for TestServer. The group limit is 4 players, under quad. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

A.10How do you connect to TestServer?

Press F1 inside Rust to open the console and enter client.connect 114.224.221.211:10241. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. 100 slots are available.
ts4Group limit. A team holds no more than 4.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167231Build. This server runs game build 167231.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.