Pinny Test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 1d ago · 114.44.55.7:28015
Abstract
We describe the public Rust server Pinny Test, reached at 114.44.55.7:28015. It is offline at the last check, against a seven-day mean of 3 and a peak of 41. It ranks #6,415 of all servers, the top 29%. It last wiped 24d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 29% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 114.44.55.7:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 01:48 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
| Map | Procedural Map |
| Size | 5000 |
| Seed | 2128749943 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 160 on average | 39/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 123/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average | 46/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 17/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 7/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 7/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of Pinny Test smooth?
The server fps averaged 91 over the last 48 hours, never dropping below 91. The highest number of entities it carried was 152,777, comprising buildings, deployables and all other objects. Its highest memory usage was 2,642 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is Pinny Test based?
A region is not published by Pinny Test. Rust Statistics does not look up the machine's location; it shows where the server says it is. 114.44.55.7:28015 is its address.
A.3How reliable is Pinny Test, and is it currently online?
Right now, Pinny Test is offline, and the last time it was seen was 37 hours ago. Based on the uptime it reports, the last restart occurred about 1 hours ago. Its uptime over the last full day (1 day) was 0%, with 0 of 24 hours online. The first record of it by Rust Statistics dates to 26 October 2026.
A.4What version of Rust is run on Pinny Test?
Rust network protocol 2635 and build 168909 is the version that Pinny Test runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5When are wipes carried out on Pinny Test?
There are not yet enough recorded wipes for Pinny Test to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 24 days 1 hours ago.
Population
A.6What is the rank of Pinny Test among Rust servers?
Ranked by player hours across seven days, Pinny Test holds #6,415, in the top 29% of all ranked servers.
A.7What is the population level of Pinny Test?
The last recorded sighting of Pinny Test was 37 hours ago; it is offline now. The peak over seven days is 4, against an average of 3. The busiest hour of the last 48 is 12:00 UTC, averaging 4 players.
Tags, lists
A.8What is the meaning of the tags on Pinny Test?
gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Pinny Test publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Pinny Test be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Pinny Test fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on Pinny Test?
No gather rate appears in the name of Pinny Test. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
A.11On which map does Pinny Test take place?
The game generates Pinny Test's procedural map at size 5,000, from seed 2128749943. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.12How do you connect to Pinny Test?
Press F1 inside Rust to open the console and enter client.connect 114.44.55.7:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.