Carbon Dev
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 2d ago · 115.186.234.4:28015
Abstract
We describe the public Rust server Carbon Dev, reached at 115.186.234.4:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #7,714 of all servers, the top 35%. It last wiped 4d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 35% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 115.186.234.4:28015 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 05:15 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 152 on average | 41/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 124/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 0/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 16/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 2/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 3/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Carbon Dev based?
No region is published by Carbon Dev. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 115.186.234.4:28015 is its address.
A.2How reliable is Carbon Dev, and is it currently online?
At the present moment, Carbon Dev is offline; it was last seen 2 days 17 hours ago. The server was up 6% of the time over the last 4 full days, 6 of 96 hours. The first record of it by Rust Statistics dates to 24 October 2026.
A.3What version of Rust is run on Carbon Dev?
Carbon Dev is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4What schedule does Carbon Dev follow for wipes?
The record of Carbon Dev's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 4 days 23 hours.
Player count
A.5What is the rank of Carbon Dev among Rust servers?
Ranked by player hours across seven days, Carbon Dev holds #7,714, in the top 35% of all ranked servers.
A.6How would you characterise the player activity on Carbon Dev?
At this moment Carbon Dev is offline, having last been seen 2 days 17 hours ago. The peak over seven days is 1, against an average of 1.
Tags and filters
A.7What do the tags associated with Carbon Dev signify?
Tags from Carbon Dev, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp8 (Max players): 8 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Carbon Dev be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Carbon Dev fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Settings and map
A.9What are the settings and rules that govern Carbon Dev?
Its name carries no gather rate for Carbon Dev. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
A.10What map is in use on Carbon Dev?
On Carbon Dev the terrain is procedural, built by the game itself.
How to join
A.11What steps are required to join Carbon Dev?
Enter client.connect 115.186.234.4:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp8 | Max players. 8 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.