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Island Chronicles: Devserver

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 21d ago · 116.202.235.53:50002

Abstract

We describe the public Rust server Island Chronicles: Devserver, reached at 116.202.235.53:50002. It is offline at the last check, against a seven-day mean of 01. It ranks #13,751 of all servers, the top 62%. It last wiped 24d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/205% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,751top 62%
Last wipe24d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct.

4Rank

The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Island Chronicles: Devserver
Figure 4: The map: Custom Map, size 1000, seed 1107645345.
Table 3: The server's published settings.
Address116.202.235.53:50002
Region–
Max players20
Group limit10 max
Wipe schedule–
Last wipe4 Oct 2026, 09:49 UTC
Hostname–
First seen4 Oct 2026
MapCustom Map
Size1000
Seed1107645345

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average200/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average133/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average135/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average14/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Island Chronicles: Devserver have?

No region is published by Island Chronicles: Devserver. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 116.202.235.53:50002 is its address.

A.2How reliable is Island Chronicles: Devserver, and is it currently online?

At the present moment, Island Chronicles: Devserver is offline; it was last seen 21 days 5 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 4 October 2026 by Rust Statistics.

A.3What version of Rust is run on Island Chronicles: Devserver?

Island Chronicles: Devserver is running Rust network protocol 2634 and build 166652 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does Island Chronicles: Devserver follow for wipes?

Too few wipes by Island Chronicles: Devserver have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 24 days 3 hours ago.

Player count

A.5What position does Island Chronicles: Devserver occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Island Chronicles: Devserver at #13,751, within the top 62% of ranked servers.

A.6How would you characterise the player activity on Island Chronicles: Devserver?

At this moment Island Chronicles: Devserver is offline, having last been seen 21 days 5 hours ago.

Tags and filters

A.7What do the tags associated with Island Chronicles: Devserver signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp20 (Max players): It offers 20 slots; ts10 (Group limit): 10 is the maximum team size; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): The game build is 166652; ptsw (Networking): It runs the 'sw' network layer; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Island Chronicles: Devserver publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Island Chronicles: Devserver be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Island Chronicles: Devserver fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern Island Chronicles: Devserver?

No gather rate appears in the name of Island Chronicles: Devserver. The team limit is 10 players. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC off, Valve's anti-cheat.

A.10What is the map for Island Chronicles: Devserver?

Generated by the game from seed 1107645345, the procedural map on Island Chronicles: Devserver measures 1,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The map is named Custom Map.

Connection

A.11How do you connect to Island Chronicles: Devserver?

Enter client.connect 116.202.235.53:50002 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptsw,$r?,v2634,gmrust,cs166652,ts10,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp20Max players. It offers 20 slots.
ts10Group limit. 10 is the maximum team size.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166652Build. The game build is 166652.
ptswNetworking. It runs the 'sw' network layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.