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Hackstadt | Powered by AMP

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Offline · checked 1h ago · 116.202.51.117:28015

Abstract

We describe the public Rust server Hackstadt | Powered by AMP, reached at 116.202.51.117:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 31. It ranks #4,084 of all servers, the top 18%. It last wiped 3d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/425% full
In the queue0no queue
Seven-day mean1peak 3, 48 h peak 3
Rank2#4,084top 18%
Last wipe3d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123421:0012:0017:0023:0012:0018:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510021:0012:0017:0023:0012:0018:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct.

4Rank

The server stands in the top 18% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak3players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 24 Oct, 14:413d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Hackstadt | Powered by AMP
Figure 5: The map: Procedural Map, size 6000, seed 1021721376. Open on RustMaps.
Table 4: The server's published settings.
Address116.202.51.117:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 15:58 UTC
Hostname–
First seen23 Oct 2026
MapProcedural Map
Size6000
Seed1021721376

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average184/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average176/225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average29/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average150/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average54/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Hackstadt | Powered by AMP run?

The server fps averaged 69 over the last 48 hours, never dropping below 37. The highest number of entities it carried was 206,368, comprising buildings, deployables and all other objects. The peak memory usage was 3,616 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is Hackstadt | Powered by AMP based?

No region is published by Hackstadt | Powered by AMP. Rust Statistics does not look up the machine's location; it shows where the server says it is. 116.202.51.117:28015 is its address.

A.3What is the online status and reliability of Hackstadt | Powered by AMP?

Hackstadt | Powered by AMP is currently offline, with the last sighting 1 hours ago. Based on the uptime it reports, the last restart occurred about 5 minutes ago. Its uptime over the last full days (3 days) was 65%, with 47 of 72 hours online. It was first observed on 23 October 2026 by Rust Statistics.

A.4What is the Rust version for Hackstadt | Powered by AMP?

The version of Rust on Hackstadt | Powered by AMP is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5On what cycle does Hackstadt | Powered by AMP wipe?

There are not yet enough recorded wipes for Hackstadt | Powered by AMP to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 3 days 4 hours ago.

A.6How would you describe wipe day on Hackstadt | Powered by AMP?

Recent wipes saw an average peak of 3 players. The crowd reached its maximum 2 hours after the latest wipe.

Population

A.7How does Hackstadt | Powered by AMP compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Hackstadt | Powered by AMP holds #4,084, in the top 18% of all ranked servers.

A.8How would you characterise the player activity on Hackstadt | Powered by AMP?

At this moment Hackstadt | Powered by AMP is offline, having last been seen 1 hours ago. The peak over seven days is 3, against an average of 1. The busiest hour of the last 48 is 21:00 UTC, averaging 3 players.

Tags and filters

A.9What is the meaning of the tags on Hackstadt | Powered by AMP?

gmrust (Game mode): This is survival as standard Rust plays; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Hackstadt | Powered by AMP publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Hackstadt | Powered by AMP be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Hackstadt | Powered by AMP fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.11Under what rules and settings does Hackstadt | Powered by AMP operate?

Its name carries no gather rate for Hackstadt | Powered by AMP. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is inactive: the anti-cheat from Valve is off.

A.12On which map does Hackstadt | Powered by AMP take place?

The game generates Hackstadt | Powered by AMP's procedural map at size 6,000, from seed 1021721376. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What is the process for joining Hackstadt | Powered by AMP?

Enter client.connect 116.202.51.117:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp4Max players. 4 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.