Rust StatisticsWorking papers on every public Rust server · 52,540 players now

rustcam-local-private

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 4d ago · 116.255.34.24:28015

Abstract

We describe the public Rust server rustcam-local-private, reached at 116.255.34.24:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #12,903 of all servers, the top 58%. It last wiped 4d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/40% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#12,903top 58%
Last wipe4d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 58% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 03:184d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address116.255.34.24:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 03:18 UTC
Hostname–
First seen22 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average48/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average132/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average64/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average59/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average13/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average15/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of rustcam-local-private?

No region is published by rustcam-local-private. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 116.255.34.24:28015.

A.2What is the online status and reliability of rustcam-local-private?

At the present moment, rustcam-local-private is offline; it was last seen 4 days 18 hours ago. The server was up 3% of the time over the last 5 full days, 4 of 120 hours. It was first observed on 22 October 2026 by Rust Statistics.

A.3What is the Rust version for rustcam-local-private?

Rust network protocol 2635 and build 168909 is the version that rustcam-local-private runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does rustcam-local-private follow for wipes?

Too few wipes by rustcam-local-private have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 4 days 20 hours ago.

A.5How would you describe wipe day on rustcam-local-private?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6What position does rustcam-local-private occupy in the ranking of Rust servers?

Ranked by player hours across seven days, rustcam-local-private holds #12,903, in the top 58% of all ranked servers.

A.7What is the population level of rustcam-local-private?

The last recorded sighting of rustcam-local-private was 4 days 18 hours ago; it is offline now. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags, lists

A.8How should the tags on rustcam-local-private be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp4 (Max players): 4 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which rustcam-local-private publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can rustcam-local-private be found among the Rust Statistics lists and filters?

The Rust Statistics lists that rustcam-local-private fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10Which settings and rules are in force on rustcam-local-private?

Its name carries no gather rate for rustcam-local-private. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.11What is the map for rustcam-local-private?

On rustcam-local-private the terrain is procedural, built by the game itself.

How to join

A.12What is the process for joining rustcam-local-private?

Enter client.connect 116.255.34.24:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp4Max players. 4 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.