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[TEST] The Test Server

Rust Statistics

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Offline · checked 12d ago · 116.89.111.196:28315

Abstract

We describe the public Rust server [TEST] The Test Server, reached at 116.89.111.196:28315. It is offline at the last check, against a seven-day mean of 01. It ranks #15,126 of all servers, the top 70%. It last wiped 24d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,126top 70%
Last wipe24d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap17 daysbetween real wipes
Wipe-day peak0players, last three wipes
Crowd held0%else halves by day 1
Sun 4 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 4 Oct, 14:1724d ago 0 – running 0
Thu 17 Sep, 15:1541d ago 1 halved by day 1 17 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [TEST] The Test Server
Figure 5: The map: Procedural Map, size 3700, seed 1845678248. Open on RustMaps.
Table 4: The server's published settings.
Address116.89.111.196:28315
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 15:56 UTC
Hostname–
First seen16 Sep 2026
MapProcedural Map
Size3700
Seed1845678248

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average66/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average63/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average55/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average17/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is [TEST] The Test Server based?

There is no region published for [TEST] The Test Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 116.89.111.196:28315 is its address.

A.2What is the reliability of [TEST] The Test Server, and is it online?

At the present moment, [TEST] The Test Server is offline; it was last seen 12 days 23 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 16 September 2026.

A.3What version of Rust is run on [TEST] The Test Server?

The version of Rust on [TEST] The Test Server is network protocol 2634 and build 166652, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does [TEST] The Test Server wipe?

There are not yet enough recorded wipes for [TEST] The Test Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 24 days 6 hours have passed since the current world was generated.

A.5What happens on [TEST] The Test Server when wipe day arrives?

Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 1.

Population

A.6What is the rank of [TEST] The Test Server among Rust servers?

The seven-day player-hours ranking puts [TEST] The Test Server at #15,126, within the top 70% of ranked servers.

A.7What is the population level of [TEST] The Test Server?

[TEST] The Test Server is not online now; 12 days 23 hours have passed since it was last seen.

Tags and filters

A.8What do the tags associated with [TEST] The Test Server signify?

gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags [TEST] The Test Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can [TEST] The Test Server be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that [TEST] The Test Server fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does [TEST] The Test Server operate?

No gather rate appears in the name of [TEST] The Test Server. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.11On which map does [TEST] The Test Server take place?

Generated by the game from seed 1845678248, the procedural map on [TEST] The Test Server measures 3,700. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12What is the process for joining [TEST] The Test Server?

Enter client.connect 116.89.111.196:28315 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp1Max players. The slot count is 1.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166652Build. The game build is 166652.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Test server. WS:3700 Seed:1845678248 Map:https://download.thedenservers.com/proceduralmap.3700.1845678248.289.map

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.