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FPV TEST SERVER

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 22d ago · 117.55.202.22:28015

Abstract

We describe the public Rust server FPV TEST SERVER, reached at 117.55.202.22:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,777 of all servers, the top 61%. It last wiped 26d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/250% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,777top 61%
Last wipe26d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Sep29 Sep2 Oct6 Oct9 Oct13 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.5 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Fri 2 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 07:5426d ago 1 – running 1
Thu 1 Oct, 16:1726d ago 1 – 0.7 d 0
Thu 1 Oct, 09:1427d ago 1 – 0.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address117.55.202.22:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 07:54 UTC
Hostname–
First seen25 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average189/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average134/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average181/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average142/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average18/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average49/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is FPV TEST SERVER based?

A region is not published by FPV TEST SERVER. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 117.55.202.22:28015.

A.2How reliable is FPV TEST SERVER, and is it currently online?

Right now, FPV TEST SERVER is offline, and the last time it was seen was 22 days 2 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 25 September 2026 by Rust Statistics.

A.3What version of Rust is run on FPV TEST SERVER?

The version of Rust on FPV TEST SERVER is network protocol 2634 and build 166586, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does FPV TEST SERVER follow for wipes?

With irregular wipe times, FPV TEST SERVER offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 26 days 6 hours.

A.5What happens on FPV TEST SERVER when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 6 hours after the latest wipe.

Player count

A.6How does FPV TEST SERVER compare with other Rust servers in the rankings?

Ranked by player hours across seven days, FPV TEST SERVER holds #13,777, in the top 61% of all ranked servers.

A.7How would you characterise the player activity on FPV TEST SERVER?

The last recorded sighting of FPV TEST SERVER was 22 days 2 hours ago; it is offline now.

Tags and filters

A.8What do the tags associated with FPV TEST SERVER signify?

Tags from FPV TEST SERVER, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp2 (Max players): It offers 2 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can FPV TEST SERVER be found among the Rust Statistics lists and filters?

The Rust Statistics lists that FPV TEST SERVER fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on FPV TEST SERVER?

The name of FPV TEST SERVER states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC is inactive: the anti-cheat from Valve is off.

A.11What is the map for FPV TEST SERVER?

A procedural map, generated by the game, is what FPV TEST SERVER runs.

Connection

A.12What is the process for joining FPV TEST SERVER?

Press F1 inside Rust to open the console and enter client.connect 117.55.202.22:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp2Max players. It offers 2 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166586Build. The game build is 166586.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.