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SCPVE - TEST - RICK

Rust Statistics

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Offline · checked 43d ago · 117.90.232.57:28020

Abstract

We describe the public Rust server SCPVE - TEST - RICK, reached at 117.90.232.57:28020 and hosted in EA. It is offline at the last check, against a seven-day mean of 01. It ranks #15,468 of all servers, and #495 in EA. It last wiped 43d ago.

Keywordspve softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,468#495 in EA
Last wipe43d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address117.90.232.57:28020
RegionEA
Max players5
Group limit8, the default
Wipe schedule–
Last wipe15 Sep 2026, 08:32 UTC
Hostname–
First seen15 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust build and creative servers [2], live pve population [3] and Rust wipe forecast [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[B2]PVE|先行服-成长装备-爬塔-死亡不掉-新手养老EA · groups of 8+ · 1 on average0/100
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average6/200
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average10/50
CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average1/30
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average4/200
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average1/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is SCPVE - TEST - RICK based?

Asia is where SCPVE - TEST - RICK lists itself, using the EA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 117.90.232.57:28020.

A.2What is the reliability of SCPVE - TEST - RICK, and is it online?

Right now, SCPVE - TEST - RICK is offline, and the last time it was seen was 43 days 10 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 15 September 2026.

A.3What version of Rust is run on SCPVE - TEST - RICK?

The version of Rust on SCPVE - TEST - RICK is network protocol 2633 and build 164259, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does SCPVE - TEST - RICK follow for wipes?

There are not yet enough recorded wipes for SCPVE - TEST - RICK to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 43 days 13 hours have passed since the current world was generated.

Population

A.5What position does SCPVE - TEST - RICK occupy in the ranking of Rust servers?

On player hours over seven days SCPVE - TEST - RICK is #15,468, within the top – of all ranked servers; within Asia it is #495.

A.6At what level does SCPVE - TEST - RICK operate in terms of players?

The last recorded sighting of SCPVE - TEST - RICK was 43 days 10 hours ago; it is offline now.

Tags, lists

A.7How should the tags on SCPVE - TEST - RICK be interpreted?

Tags from SCPVE - TEST - RICK, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs164259 (Build): The game build is 164259; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^s (Softcore): Softcore, Facepunch's easier ruleset: you retain part of your inventory on death; ^k (Build server): For practising bases and designing them; ^p (PvE): The threat is the world, not other players; EA (East Asia): In the server browser it is filed under East Asia. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can SCPVE - TEST - RICK be found among the Rust Statistics lists and filters?

These Rust Statistics lists include SCPVE - TEST - RICK: Build and creative servers in Rust and Rust PvE servers: live list. You will find it on the server list filtered by: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p and Build server ^k; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does SCPVE - TEST - RICK operate?

The name of SCPVE - TEST - RICK states no gather rate. At 8 players, the group limit equals the game's default. softcore is the game mode here; Facepunch's easier mode, which preserves some of your loot. Players may raid and fight one another. Community is its category in the server browser. VAC is not in use; Valve's anti-cheat is off.

A.10What is the map for SCPVE - TEST - RICK?

A procedural map, generated by the game, is what SCPVE - TEST - RICK runs.

How to join

A.11How do you connect to SCPVE - TEST - RICK?

Enter client.connect 117.90.232.57:28020 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2633,^s,^k,EA,^p,gmrust,cs164259,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp5Max players. The slot count is 5.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs164259Build. The game build is 164259.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Difficulty
^sSoftcore. Softcore, Facepunch's easier ruleset: you retain part of your inventory on death.
Gameplay
^kBuild server. For practising bases and designing them.
^pPvE. The threat is the world, not other players.
Region
EAEast Asia. In the server browser it is filed under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust build and creative servers. ruststatistics.org/top-rust-build-servers.
  3. [3]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.