CZ/SK PVE!! No raid_No kill :-) RUSTUJ
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 13m ago · 185.180.2.22:28188
Abstract
We describe the public Rust server CZ/SK PVE!! No raid_No kill :-) RUSTUJ, reached at 185.180.2.22:28188. At the last check it held 3 of 30 places, against a seven-day mean of 3 and a peak of 141. It ranks #1,668 of all servers, the top 7%. It last wiped 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmodded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 7% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 30 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 4h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 4h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 17:47fw27d ago | 30+4 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 185.180.2.22:28188 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 17:47 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 5000 |
| Seed | 589912370 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], build servers listed live [3], rust pve servers [4] and Rust wipe forecast [5].
| Server | Players |
|---|---|
| |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 13 on average | 13/200 |
| CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average | 1/50 |
| BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average | 5/200 |
| BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average | 3/200 |
| CZ/SK RELAX PVEgroups of 8+ · monthly · 2 on average | 0/30 |
| J.A.R.V.I.S.| PVE | Farm, Build, Enjoy | NO Sandboxgroups of 8+ · biweekly · 2 on average | 4/50 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does CZ/SK PVE!! No raid_No kill :-) RUSTUJ perform well?
Over the past 48 hours, it ran at an average of 76 server fps, with a low of 20. Buildings, deployables and all other world objects counted together reached a maximum of 162,274 entities. Its highest memory usage was 5,965 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is CZ/SK PVE!! No raid_No kill :-) RUSTUJ based?
There is no region published for CZ/SK PVE!! No raid_No kill :-) RUSTUJ. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 185.180.2.22:28188 is its address.
A.3What is the online status and reliability of CZ/SK PVE!! No raid_No kill :-) RUSTUJ?
CZ/SK PVE!! No raid_No kill :-) RUSTUJ is currently online. The uptime it reports indicates a restart about 9 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for CZ/SK PVE!! No raid_No kill :-) RUSTUJ?
Rust network protocol 2635 and build 168909 is the version that CZ/SK PVE!! No raid_No kill :-) RUSTUJ runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5When are wipes carried out on CZ/SK PVE!! No raid_No kill :-) RUSTUJ?
Once a month, CZ/SK PVE!! No raid_No kill :-) RUSTUJ wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The world currently in use was created 27 days 20 hours ago.
A.6What happens on CZ/SK PVE!! No raid_No kill :-) RUSTUJ when wipe day arrives?
The average busiest point of recent wipes was 30 players. On the latest wipe the peak population came 25 hours after the wipe, with a queue of 4 additional players.
Player count
A.7What is the rank of CZ/SK PVE!! No raid_No kill :-) RUSTUJ among Rust servers?
The seven-day player-hours ranking puts CZ/SK PVE!! No raid_No kill :-) RUSTUJ at #1,668, within the top 7% of ranked servers.
A.8What is the population level of CZ/SK PVE!! No raid_No kill :-) RUSTUJ?
On CZ/SK PVE!! No raid_No kill :-) RUSTUJ, 3 of the 30 slots are occupied at present. Averaged over the last seven days: 3 players; the same period peaks at 14. Of the last 48 hours, the peak hour falls at 19:00 UTC, with an average of 11 players.
Tags and filters
A.9What do the tags associated with CZ/SK PVE!! No raid_No kill :-) RUSTUJ signify?
Tags from CZ/SK PVE!! No raid_No kill :-) RUSTUJ, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^k (Build server): Base design and practice; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can CZ/SK PVE!! No raid_No kill :-) RUSTUJ be found among the Rust Statistics lists and filters?
These Rust Statistics lists include CZ/SK PVE!! No raid_No kill :-) RUSTUJ: Modded Rust servers, Build and creative servers in Rust and Rust PvE servers: live list. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.11Which settings and rules are in force on CZ/SK PVE!! No raid_No kill :-) RUSTUJ?
No gather rate appears in the name of CZ/SK PVE!! No raid_No kill :-) RUSTUJ. The group cap is 8 players, which is the default in the game. Listed as build & creative, the game mode is sandbox construction, without gathering. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.12What map is in use on CZ/SK PVE!! No raid_No kill :-) RUSTUJ?
The game generates CZ/SK PVE!! No raid_No kill :-) RUSTUJ's procedural map at size 5,000, from seed 589912370. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13What steps are required to join CZ/SK PVE!! No raid_No kill :-) RUSTUJ?
Enter client.connect 185.180.2.22:28188 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp30,ptrak,$r?,v2635,^k,^p,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp30 | Max players. 30 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Gameplay | |
^k | Build server. Base design and practice. |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Build servers listed live. ruststatistics.org/top-rust-build-servers.
- [4]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.