Reid REC
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 29d ago · 118.148.166.246:28025
Abstract
We describe the public Rust server Reid REC, reached at 118.148.166.246:28025. It is offline at the last check, against a seven-day mean of 01. It ranks #16,862 of all servers, the top 71%. It last wiped 31d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 118.148.166.246:28025 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Sep 2026, 05:07 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 155 on average | 34/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 135/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 34/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average | 28/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 3/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 4/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Reid REC have?
No region is published by Reid REC. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 118.148.166.246:28025 is its address.
A.2How reliable is Reid REC, and is it currently online?
At the present moment, Reid REC is offline; it was last seen 29 days 2 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 29 September 2026 by Rust Statistics.
A.3What version of Rust is run on Reid REC?
The version of Rust on Reid REC is network protocol 2633 and build 165217, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does Reid REC wipe?
There are not yet enough recorded wipes for Reid REC to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 31 days 20 hours ago.
Population
A.5How does Reid REC compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Reid REC holds #16,862, in the top 71% of all ranked servers.
A.6At what level does Reid REC operate in terms of players?
At this moment Reid REC is offline, having last been seen 29 days 2 hours ago.
Tags and filters
A.7What do the tags associated with Reid REC signify?
Tags from Reid REC, read by the game's server browser, are gmvanilla (Game mode): Survival on vanilla rules; mp1 (Max players): It offers 1 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Reid REC be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Reid REC fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.9Under what rules and settings does Reid REC operate?
Its name carries no gather rate for Reid REC. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Carbon. The server has VAC on, Valve's anti-cheat.
A.10On which map does Reid REC take place?
On Reid REC the terrain is procedural, built by the game itself.
How to join
A.11How do you connect to Reid REC?
Enter client.connect 118.148.166.246:28025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp1 | Max players. It offers 1 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs165217 | Build. This server runs game build 165217. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.