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PvE Private server JP

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 118.27.226.193:28015

Abstract

We describe the public Rust server PvE Private server JP, reached at 118.27.226.193:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,268 of all servers, the top 68%. It last wiped 77d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,268top 68%
Last wipe77d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123422:0007:0016:0002:0011:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608022:0007:0016:0002:0011:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of PvE Private server JP
Figure 4: The map: Procedural Map, size 3000, seed 285422608. Open on RustMaps.
Table 3: The server's published settings.
Address118.27.226.193:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe13 Aug 2026, 13:30 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed285422608

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 25 on average30/100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 22 on average33/200
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 14 on average1/100
[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 12 on average17/100
[霸道]10000000倍-10.29日-萌新首选-稳定长久EA · no group limit · 12 on average17/100
#10-[搞就完了]10倍/10.29新档/无权/萌新首选EA · no group limit · 12 on average19/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of PvE Private server JP smooth?

The server fps averaged 55 over the last 48 hours, never dropping below 50. The highest number of entities it carried was 44,576, comprising buildings, deployables and all other objects. Its highest memory usage was 2,129 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of PvE Private server JP?

Without a region tag from PvE Private server JP, its name still points to Asia. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 118.27.226.193:28015.

A.3How reliable is PvE Private server JP, and is it currently online?

PvE Private server JP is currently online. Based on the uptime it reports, the last restart occurred about 3 days 23 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for PvE Private server JP?

PvE Private server JP is running Rust network protocol 2632 and build 160556 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does PvE Private server JP follow for wipes?

Too few wipes by PvE Private server JP have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 77 days 7 hours ago.

Population

A.6What is the rank of PvE Private server JP among Rust servers?

Ranked by player hours across seven days, PvE Private server JP holds #15,268, in the top 68% of all ranked servers.

A.7At what level does PvE Private server JP operate in terms of players?

The current population of PvE Private server JP is 0, drawn from 50 slots. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.8How should the tags on PvE Private server JP be interpreted?

Tags from PvE Private server JP, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2632 (Protocol): Your game must run protocol 2632 to connect; cs160556 (Build): Build 160556 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can PvE Private server JP be found among the Rust Statistics lists and filters?

The Rust Statistics lists that PvE Private server JP fits are: Modded Rust servers. It appears under the following filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does PvE Private server JP operate?

No gather rate appears in the name of PvE Private server JP. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on PvE Private server JP?

The game generates PvE Private server JP's procedural map at size 3,000, from seed 285422608. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12How do you connect to PvE Private server JP?

Enter client.connect 118.27.226.193:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. It offers 50 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2632Protocol. Your game must run protocol 2632 to connect.
cs160556Build. Build 160556 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.