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Rust Custom Server - Review / Build

Rust Statistics

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Offline · checked 28d ago · 119.105.5.171:28015

Abstract

We describe the public Rust server Rust Custom Server - Review / Build, reached at 119.105.5.171:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,408 of all servers, the top 69%. It last wiped 29d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,408top 69%
Last wipe29d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 30 Sep, 00:2129d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address119.105.5.171:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe30 Sep 2026, 00:21 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], creative and sandbox servers [3] and servers wiping soon [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 118 on average83/999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 92 on average168/999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average33/150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average3/100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 24 on average13/100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average10/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Rust Custom Server - Review / Build based?

No region is published by Rust Custom Server - Review / Build. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 119.105.5.171:28015.

A.2What is the reliability of Rust Custom Server - Review / Build, and is it online?

Rust Custom Server - Review / Build is currently offline, with the last sighting 28 days 9 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What version of Rust is run on Rust Custom Server - Review / Build?

Rust network protocol 2633 and build 165217 is the version that Rust Custom Server - Review / Build runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does Rust Custom Server - Review / Build wipe?

Too few wipes by Rust Custom Server - Review / Build have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 29 days 23 hours ago.

A.5What characterises wipe day on Rust Custom Server - Review / Build?

Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 15 hours after it began.

Player count

A.6What position does Rust Custom Server - Review / Build occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Rust Custom Server - Review / Build at #16,408, within the top 69% of ranked servers.

A.7At what level does Rust Custom Server - Review / Build operate in terms of players?

Rust Custom Server - Review / Build is not online now; 28 days 9 hours have passed since it was last seen.

Tags and filters

A.8How should the tags on Rust Custom Server - Review / Build be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon, which Rust Custom Server - Review / Build publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Rust Custom Server - Review / Build be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rust Custom Server - Review / Build fits are: Modded Rust servers and Build and creative servers in Rust. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does Rust Custom Server - Review / Build operate?

No gather rate appears in the name of Rust Custom Server - Review / Build. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.

How to join

A.11How do you connect to Rust Custom Server - Review / Build?

Enter client.connect 119.105.5.171:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp5Max players. The slot count is 5.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Creative and sandbox servers. ruststatistics.org/top-rust-build-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.