Tribunal_Isolated_Dev
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 11d ago · 119.105.5.171:28915
Abstract
We describe the public Rust server Tribunal_Isolated_Dev, reached at 119.105.5.171:28915. It is offline at the last check, against a seven-day mean of 01. It ranks #15,324 of all servers, the top 70%. It last wiped 13d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.3 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 16 Oct, 15:3513d ago | 1 | – | running | 0 |
| Fri 16 Oct, 08:2013d ago | 1 | – | 0.3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 119.105.5.171:28915 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 15:35 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 141/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 133/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 197/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average | 85/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average | 228/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average | 349/350 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Tribunal_Isolated_Dev have?
There is no region published for Tribunal_Isolated_Dev. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 119.105.5.171:28915.
A.2What is the online status and reliability of Tribunal_Isolated_Dev?
Right now, Tribunal_Isolated_Dev is offline, and the last time it was seen was 11 days 15 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 16 October 2026.
A.3What version of Rust is run on Tribunal_Isolated_Dev?
Tribunal_Isolated_Dev is running Rust network protocol 2634 and build 167781 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does Tribunal_Isolated_Dev wipe?
Too few wipes by Tribunal_Isolated_Dev have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 13 days 2 hours have passed since the current world was generated.
A.5How would you describe wipe day on Tribunal_Isolated_Dev?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 15 hours after the latest wipe.
Population
A.6What position does Tribunal_Isolated_Dev occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Tribunal_Isolated_Dev holds #15,324, in the top 70% of all ranked servers.
A.7What is the population level of Tribunal_Isolated_Dev?
The last recorded sighting of Tribunal_Isolated_Dev was 11 days 15 hours ago; it is offline now.
Tags, lists
A.8How should the tags on Tribunal_Isolated_Dev be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp8 (Max players): 8 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon: these are the tags Tribunal_Isolated_Dev publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Tribunal_Isolated_Dev be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Tribunal_Isolated_Dev fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.10Under what rules and settings does Tribunal_Isolated_Dev operate?
Its name carries no gather rate for Tribunal_Isolated_Dev. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.
How to join
A.11What is the process for joining Tribunal_Isolated_Dev?
Press F1 inside Rust to open the console and enter client.connect 119.105.5.171:28915. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp8 | Max players. 8 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.