ticktest
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 17d ago · 119.252.216.50:29015
Abstract
We describe the public Rust server ticktest, reached at 119.252.216.50:29015. It is offline at the last check, against a seven-day mean of 01. It ranks #4,592 of all servers, the top 21%. It last wiped 17d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 21% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 100 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 11 Oct, 11:1717d ago | 100 | – | running | 30 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 119.252.216.50:29015 |
|---|---|
| Region | – |
| Max players | 300 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 11:17 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
| Map | CraggyIsland |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 59/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 131/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 86/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 28/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 3/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 9/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does ticktest have?
A region is not published by ticktest. Rust Statistics does not look up the machine's location; it shows where the server says it is. 119.252.216.50:29015 is its address.
A.2What is the reliability of ticktest, and is it online?
At the present moment, ticktest is offline; it was last seen 17 days 18 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 11 October 2026 by Rust Statistics.
A.3What version of Rust is run on ticktest?
The version of Rust on ticktest is network protocol 2634 and build 167058, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does ticktest wipe?
Too few wipes by ticktest have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 17 days 19 hours.
A.5What characterises wipe day on ticktest?
The average busiest point of recent wipes was 100 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6How does ticktest compare with other Rust servers in the rankings?
Ranked by player hours across seven days, ticktest holds #4,592, in the top 21% of all ranked servers.
A.7How would you characterise the player activity on ticktest?
The last recorded sighting of ticktest was 17 days 18 hours ago; it is offline now.
Tags, lists
A.8How should the tags on ticktest be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp300 (Max players): 300 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167058 (Build): Build 167058 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins, which ticktest publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can ticktest be found among the Rust Statistics lists and filters?
The Rust Statistics lists that ticktest fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 100.
Settings and map
A.10Under what rules and settings does ticktest operate?
The name of ticktest states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. VAC is not in use; Valve's anti-cheat is off.
How to join
A.11What is the process for joining ticktest?
Press F1 inside Rust to open the console and enter client.connect 119.252.216.50:29015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp300,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp300 | Max players. 300 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167058 | Build. Build 167058 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.