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ticktest

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 17d ago · 119.252.216.50:29015

Abstract

We describe the public Rust server ticktest, reached at 119.252.216.50:29015. It is offline at the last check, against a seven-day mean of 01. It ranks #4,592 of all servers, the top 21%. It last wiped 17d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now100/30033% full
In the queue0no queue
Seven-day mean0peak –
Rank2#4,592top 21%
Last wipe17d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 21% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak100players, last three wipes
No hourly players around its wipes yet.
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 100, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 11 Oct, 11:1717d ago 100 – running 30

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: CraggyIsland.
Table 4: The server's published settings.
Address119.252.216.50:29015
Region–
Max players300
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 11:17 UTC
Hostname–
First seen11 Oct 2026
MapCraggyIsland
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average59/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average86/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average28/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does ticktest have?

A region is not published by ticktest. Rust Statistics does not look up the machine's location; it shows where the server says it is. 119.252.216.50:29015 is its address.

A.2What is the reliability of ticktest, and is it online?

At the present moment, ticktest is offline; it was last seen 17 days 18 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 11 October 2026 by Rust Statistics.

A.3What version of Rust is run on ticktest?

The version of Rust on ticktest is network protocol 2634 and build 167058, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does ticktest wipe?

Too few wipes by ticktest have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 17 days 19 hours.

A.5What characterises wipe day on ticktest?

The average busiest point of recent wipes was 100 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6How does ticktest compare with other Rust servers in the rankings?

Ranked by player hours across seven days, ticktest holds #4,592, in the top 21% of all ranked servers.

A.7How would you characterise the player activity on ticktest?

The last recorded sighting of ticktest was 17 days 18 hours ago; it is offline now.

Tags, lists

A.8How should the tags on ticktest be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp300 (Max players): 300 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167058 (Build): Build 167058 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins, which ticktest publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can ticktest be found among the Rust Statistics lists and filters?

The Rust Statistics lists that ticktest fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 100.

Settings and map

A.10Under what rules and settings does ticktest operate?

The name of ticktest states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. VAC is not in use; Valve's anti-cheat is off.

How to join

A.11What is the process for joining ticktest?

Press F1 inside Rust to open the console and enter client.connect 119.252.216.50:29015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp300,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp300Max players. 300 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167058Build. Build 167058 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.