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MY TEST SERVER | Carbon

Rust Statistics

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Offline · checked 1d ago · 120.220.76.192:14231

Abstract

We describe the public Rust server MY TEST SERVER | Carbon, reached at 120.220.76.192:14231. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #14,008 of all servers, the top 63%. It last wiped 14d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/30% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,008top 63%
Last wipe14d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123416:0019:0022:0000:0003:0006:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510016:0019:0022:0000:0003:0006:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct.

4Rank

The server stands in the top 63% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct22 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of MY TEST SERVER | Carbon
Figure 4: The map: Procedural Map, size 4500, seed 21. Open on RustMaps.
Table 3: The server's published settings.
Address120.220.76.192:14231
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 09:19 UTC
Hostname–
First seen15 Oct 2026
MapProcedural Map
Size4500
Seed21

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average180/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average177/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average87/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average237/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average233/700

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does MY TEST SERVER | Carbon perform well?

The server fps averaged 71 over the last 48 hours, never dropping below 60. Its entity count reached a maximum of 114,114, including buildings, deployables and all other world objects. Its highest memory usage was 3,825 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is MY TEST SERVER | Carbon based?

There is no region published for MY TEST SERVER | Carbon. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 120.220.76.192:14231.

A.3How reliable is MY TEST SERVER | Carbon, and is it currently online?

MY TEST SERVER | Carbon is currently offline, with the last sighting 32 hours ago. The uptime it reports indicates a restart about 37 hours ago. Of the 168 hours in the last 7 full days, 40 were served, an availability of 24%. Its first appearance in Rust Statistics's records is 15 October 2026.

A.4What is the Rust version for MY TEST SERVER | Carbon?

MY TEST SERVER | Carbon is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does MY TEST SERVER | Carbon follow for wipes?

The record of MY TEST SERVER | Carbon's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 14 days 5 hours ago.

Player count

A.6What is the rank of MY TEST SERVER | Carbon among Rust servers?

The seven-day player-hours ranking puts MY TEST SERVER | Carbon at #14,008, within the top 63% of ranked servers.

A.7What is the population level of MY TEST SERVER | Carbon?

MY TEST SERVER | Carbon is not online now; 32 hours have passed since it was last seen. The peak over seven days is 1, against an average of 0.

Tags, lists

A.8What do the tags associated with MY TEST SERVER | Carbon signify?

gmrust (Game mode): This is survival as standard Rust plays; mp3 (Max players): The slot count is 3; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon: these are the tags MY TEST SERVER | Carbon publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can MY TEST SERVER | Carbon be found among the Rust Statistics lists and filters?

The Rust Statistics lists that MY TEST SERVER | Carbon fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern MY TEST SERVER | Carbon?

Its name carries no gather rate for MY TEST SERVER | Carbon. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on MY TEST SERVER | Carbon?

Generated by the game from seed 21, the procedural map on MY TEST SERVER | Carbon measures 4,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12What is the process for joining MY TEST SERVER | Carbon?

Press F1 inside Rust to open the console and enter client.connect 120.220.76.192:14231. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp3Max players. The slot count is 3.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.