[JP]ちょっぴりHard-PvE RiSu Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 121.1.248.130:28015
Abstract
We describe the public Rust server [JP]ちょっぴりHard-PvE RiSu Server, reached at 121.1.248.130:28015. At the last check it held 10 of 100 places, against a seven-day mean of 11 and a peak of 251. It ranks #891 of all servers, the top 4%. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 4% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 41 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 14h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 14h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 20:50fw27d ago | 41 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 121.1.248.130:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 20:50 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4000 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2], rust pve servers [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 35 on average | 37/100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average | 22/88 |
| [熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average | 14/100 |
| 【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average | 10/200 |
| 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average | 10/100 |
| 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包EA · groups of 16+ · monthly · 8 on average | 7/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of [JP]ちょっぴりHard-PvE RiSu Server smooth?
Over the past 48 hours, it ran at an average of 74 server fps, with a low of 47. Buildings, deployables and all other world objects counted together reached a maximum of 195,808 entities. Memory use peaked at 5,613 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is [JP]ちょっぴりHard-PvE RiSu Server based?
Its name points to Asia, though [JP]ちょっぴりHard-PvE RiSu Server publishes no region tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 121.1.248.130:28015.
A.3How reliable is [JP]ちょっぴりHard-PvE RiSu Server, and is it currently online?
At the present moment, [JP]ちょっぴりHard-PvE RiSu Server is online. It last restarted around 6 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on [JP]ちょっぴりHard-PvE RiSu Server?
[JP]ちょっぴりHard-PvE RiSu Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5On what cycle does [JP]ちょっぴりHard-PvE RiSu Server wipe?
Once a month, [JP]ちょっぴりHard-PvE RiSu Server wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 27 days 8 hours have passed since the current world was generated. The tags show that the server wipes monthly.
A.6What happens on [JP]ちょっぴりHard-PvE RiSu Server when wipe day arrives?
Recent wipes saw an average peak of 41 players. The crowd reached its maximum 41 hours after the latest wipe.
Player count
A.7What is the rank of [JP]ちょっぴりHard-PvE RiSu Server among Rust servers?
The seven-day player-hours ranking puts [JP]ちょっぴりHard-PvE RiSu Server at #891, within the top 4% of ranked servers.
A.8What is the population level of [JP]ちょっぴりHard-PvE RiSu Server?
At this moment 10 players are on [JP]ちょっぴりHard-PvE RiSu Server, which has 100 slots in total. Over the last week the count averages 11 players and reaches 25 at its height. Of the last 48 hours, the peak hour falls at 13:00 UTC, with an average of 21 players.
Tags, lists
A.9What do the tags associated with [JP]ちょっぴりHard-PvE RiSu Server signify?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): It offers 100 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which [JP]ちょっぴりHard-PvE RiSu Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can [JP]ちょっぴりHard-PvE RiSu Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that [JP]ちょっぴりHard-PvE RiSu Server fits are: Modded Rust servers and Rust PvE servers: live list. You will find it on the server list filtered by: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.
Settings and map
A.11What are the settings and rules that govern [JP]ちょっぴりHard-PvE RiSu Server?
The name of [JP]ちょっぴりHard-PvE RiSu Server states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is pve, which means fighting other players is excluded. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.12What is the map for [JP]ちょっぴりHard-PvE RiSu Server?
Generated by the game from seed 1337, the procedural map on [JP]ちょっぴりHard-PvE RiSu Server measures 4,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps. Under map name, it gives Custom Map.
How to join
A.13What steps are required to join [JP]ちょっぴりHard-PvE RiSu Server?
Press F1 inside Rust to open the console and enter client.connect 121.1.248.130:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://discord.com/invite/zzk7nU7fAj.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Gameplay | |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.