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RiSu-Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 121.1.248.130:37600

Abstract

We describe the public Rust server RiSu-Test Server, reached at 121.1.248.130:37600. At the last check it held 1 of 2 places, against a seven-day mean of 0 and a peak of 11. It ranks #10,132 of all servers, the top 46%. It last wiped 50m ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/250% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#10,132top 46%
Last wipe50m agomonthly schedule
Next wipe37d 5hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75111:0012:0013:0011:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608011:0012:0013:0011:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 46% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap13.5 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 3
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 5hforce wipefw
Thu 3 Dec, 19:0035d 5hforce wipefw
Sun 4 OctSun 27 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 29 Oct, 12:1650m ago – – running 1
Sun 4 Oct, 08:5525d ago 1 – – 0
Sun 27 Sep, 23:5531d ago 1 halved by day 3 6.4 d 0
Mon 14 Sep, 12:2145d ago 1 halved by day 8 13.5 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RiSu-Test Server
Figure 5: The map: Custom Map, size 4000, seed 1337.
Table 5: The server's published settings.
Address121.1.248.130:37600
Region–
Max players2
Group limit8, the default
Wipe schedulemonthly
Last wipe29 Oct 2026, 12:16 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size4000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], pve wipes and settings [3] and servers wiping soon [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average24/300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average27/200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average15/200
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average38/100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 35 on average57/100
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average7/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does RiSu-Test Server run?

Its average server fps over the last 48 hours was 48, with a minimum of 44. Its entity count reached a maximum of 103,847, including buildings, deployables and all other world objects. Its highest memory usage was 2,844 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is RiSu-Test Server based?

A region is not published by RiSu-Test Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 121.1.248.130:37600.

A.3What is the reliability of RiSu-Test Server, and is it online?

RiSu-Test Server is currently online. Based on the uptime it reports, the last restart occurred about 1 hours ago. Its uptime over the last full days (7 days) was 12%, with 21 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on RiSu-Test Server?

RiSu-Test Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on RiSu-Test Server?

Once a month, RiSu-Test Server wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 50 minutes. The tags show that the server wipes monthly.

A.6How would you describe wipe day on RiSu-Test Server?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 3 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 3.

Player count

A.7How does RiSu-Test Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts RiSu-Test Server at #10,132, within the top 46% of ranked servers.

A.8At what level does RiSu-Test Server operate in terms of players?

On RiSu-Test Server, 1 of the 2 slots are occupied at present. Over the last week the count averages 0 players and reaches 1 at its height. Averaging 1 players, 12:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9How should the tags on RiSu-Test Server be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags RiSu-Test Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can RiSu-Test Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RiSu-Test Server fits are: Modded Rust servers and Rust PvE servers: live list. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Settings and map

A.11Under what rules and settings does RiSu-Test Server operate?

No gather rate appears in the name of RiSu-Test Server. The group cap is 8 players, which is the default in the game. The mode is pve, which means players cannot fight each other. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.12On which map does RiSu-Test Server take place?

The game generates RiSu-Test Server's procedural map at size 4,000, from seed 1337. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is Custom Map.

Connection

A.13How do you connect to RiSu-Test Server?

Enter client.connect 121.1.248.130:37600 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp2Max players. The slot count is 2.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.
Gameplay
^pPvE. The threat is the world, not other players.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.