RiSu-Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 121.1.248.130:37600
Abstract
We describe the public Rust server RiSu-Test Server, reached at 121.1.248.130:37600. At the last check it held 1 of 2 places, against a seven-day mean of 0 and a peak of 11. It ranks #10,132 of all servers, the top 46%. It last wiped 50m ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 46% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 13.5 days | between real wipes |
| On rhythm | 33% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 3 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 5h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 5h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 29 Oct, 12:1650m ago | – | – | running | 1 |
| Sun 4 Oct, 08:5525d ago | 1 | – | – | 0 |
| Sun 27 Sep, 23:5531d ago | 1 | halved by day 3 | 6.4 d | 0 |
| Mon 14 Sep, 12:2145d ago | 1 | halved by day 8 | 13.5 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 121.1.248.130:37600 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 29 Oct 2026, 12:16 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4000 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], pve wipes and settings [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average | 24/300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average | 27/200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average | 15/200 |
| [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average | 38/100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 35 on average | 57/100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average | 7/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does RiSu-Test Server run?
Its average server fps over the last 48 hours was 48, with a minimum of 44. Its entity count reached a maximum of 103,847, including buildings, deployables and all other world objects. Its highest memory usage was 2,844 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is RiSu-Test Server based?
A region is not published by RiSu-Test Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 121.1.248.130:37600.
A.3What is the reliability of RiSu-Test Server, and is it online?
RiSu-Test Server is currently online. Based on the uptime it reports, the last restart occurred about 1 hours ago. Its uptime over the last full days (7 days) was 12%, with 21 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on RiSu-Test Server?
RiSu-Test Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5When are wipes carried out on RiSu-Test Server?
Once a month, RiSu-Test Server wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 50 minutes. The tags show that the server wipes monthly.
A.6How would you describe wipe day on RiSu-Test Server?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 3 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 3.
Player count
A.7How does RiSu-Test Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts RiSu-Test Server at #10,132, within the top 46% of ranked servers.
A.8At what level does RiSu-Test Server operate in terms of players?
On RiSu-Test Server, 1 of the 2 slots are occupied at present. Over the last week the count averages 0 players and reaches 1 at its height. Averaging 1 players, 12:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9How should the tags on RiSu-Test Server be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags RiSu-Test Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can RiSu-Test Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that RiSu-Test Server fits are: Modded Rust servers and Rust PvE servers: live list. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Settings and map
A.11Under what rules and settings does RiSu-Test Server operate?
No gather rate appears in the name of RiSu-Test Server. The group cap is 8 players, which is the default in the game. The mode is pve, which means players cannot fight each other. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.12On which map does RiSu-Test Server take place?
The game generates RiSu-Test Server's procedural map at size 4,000, from seed 1337. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is Custom Map.
Connection
A.13How do you connect to RiSu-Test Server?
Enter client.connect 121.1.248.130:37600 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp2 | Max players. The slot count is 2. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Gameplay | |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.