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A Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 121.127.37.7:6017

Abstract

We describe the public Rust server A Rust Server, reached at 121.127.37.7:6017. At the last check it held 0 of 80 places, against a seven-day mean of 0 and a peak of 21. It ranks #7,832 of all servers, the top 35%. It last wiped 10d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/800% full
In the queue0no queue
Seven-day mean0peak 2
Rank2#7,832top 35%
Last wipe10d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123410:0019:0004:0013:0023:0008:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020010:0019:0004:0013:0023:0008:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct.

4Rank

The server stands in the top 35% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Rust Server
Figure 4: The map: Procedural Map, size 3000, seed 3686316. Open on RustMaps.
Table 3: The server's published settings.
Address121.127.37.7:6017
Region–
Max players80
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 12:38 UTC
Hostname–
First seen18 Oct 2026
MapProcedural Map
Size3000
Seed3686316

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average125/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average190/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average66/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of A Rust Server smooth?

Its average server fps over the last 48 hours was 144, with a minimum of 101. Its entity count reached a maximum of 44,985, including buildings, deployables and all other world objects. The peak memory usage was 4,976 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of A Rust Server?

No region is published by A Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 121.127.37.7:6017.

A.3How reliable is A Rust Server, and is it currently online?

A Rust Server is online at this time. Based on the uptime it reports, the last restart occurred about 6 days 12 hours ago. Its uptime over the last full days (7 days) was 96%, with 161 of 168 hours online. It was first observed on 18 October 2026 by Rust Statistics.

A.4What version of Rust is run on A Rust Server?

Rust network protocol 2635 and build 168909 is the version that A Rust Server runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5On what cycle does A Rust Server wipe?

Too few wipes by A Rust Server have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 10 days 21 hours have passed since the current world was generated.

Population

A.6How does A Rust Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, A Rust Server holds #7,832, in the top 35% of all ranked servers.

A.7How would you characterise the player activity on A Rust Server?

On A Rust Server, 0 of the 80 slots are occupied at present. The peak over seven days is 2, against an average of 0.

Tags and filters

A.8What is the meaning of the tags on A Rust Server?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp80 (Max players): The slot count is 80; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which A Rust Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can A Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that A Rust Server fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Which settings and rules are in force on A Rust Server?

No gather rate appears in the name of A Rust Server. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on A Rust Server?

The game generates A Rust Server's procedural map at size 3,000, from seed 3686316. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12What steps are required to join A Rust Server?

Enter client.connect 121.127.37.7:6017 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp80Max players. The slot count is 80.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.