[SEA] facepunch Premium 10
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 3d ago · 121.180.200.186:28015
Abstract
We describe the public Rust server [SEA] facepunch Premium 10, reached at 121.180.200.186:28015 and hosted in EA. It is offline at the last check, against a seven-day mean of 01. It ranks #15,341 of all servers, the top 69%, and #502 in EA. It last wiped 3d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, the top 89% in EA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 8.6 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 12h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 12h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 25 Oct, 12:523d ago | 0 | – | running | 1 |
| Mon 19 Oct, 22:339d ago | 1 | – | 5.6 d | 0 |
| Thu 8 Oct, 09:4920d ago | 2 | held half | 11.5 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 121.180.200.186:28015 |
|---|---|
| Region | EA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 25 Oct 2026, 12:52 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 1 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2], vanilla rust servers [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| Rustoria.co - SEA LongEA · groups of 12+ · monthly · 106 on average | 72/200 |
| Rustafied.com - SEA LongEA · groups of 16+ · monthly · 26 on average | 22/100 |
| [SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 15 on average | 10/250 |
| [SEA] Facepunch 1EA · groups of 8+ · monthly · 13 on average | 13/300 |
| RustGalaxy Nexus JapanEA · groups of 100+ · monthly · 3 on average | 2/50 |
| nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 2 on average | 0/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is [SEA] facepunch Premium 10 based?
Asia is where [SEA] facepunch Premium 10 lists itself, using the EA tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 121.180.200.186:28015 is its address.
A.2How reliable is [SEA] facepunch Premium 10, and is it currently online?
Right now, [SEA] facepunch Premium 10 is offline, and the last time it was seen was 3 days 15 hours ago. Of the 168 hours in the last 7 full days, 3 were served, an availability of 2%. The first record of it by Rust Statistics dates to 13 September 2026.
A.3What is the Rust version for [SEA] facepunch Premium 10?
[SEA] facepunch Premium 10 is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does [SEA] facepunch Premium 10 wipe?
The only wipe for [SEA] facepunch Premium 10 is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 3 days 17 hours have passed since the current world was generated. According to its tags, wipes happen once a month.
A.5How would you describe wipe day on [SEA] facepunch Premium 10?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.
Player count
A.6How does [SEA] facepunch Premium 10 compare with other Rust servers in the rankings?
The seven-day player-hours ranking gives [SEA] facepunch Premium 10 #15,341, in the top 69% of ranked servers and #502 in Asia.
A.7How would you characterise the player activity on [SEA] facepunch Premium 10?
At this moment [SEA] facepunch Premium 10 is offline, having last been seen 3 days 15 hours ago. The mean population for the last seven days is 0.
Tags, lists
A.8How should the tags on [SEA] facepunch Premium 10 be interpreted?
gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; EA (East Asia): In the server browser it is filed under East Asia: these are the tags [SEA] facepunch Premium 10 publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can [SEA] facepunch Premium 10 be found among the Rust Statistics lists and filters?
The Rust Statistics lists that [SEA] facepunch Premium 10 fits are: Rust community servers, measured and Vanilla Rust servers. You will find it on the server list filtered by: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Rules, settings, map
A.10Under what rules and settings does [SEA] facepunch Premium 10 operate?
Its name carries no gather rate for [SEA] facepunch Premium 10. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. It describes itself as vanilla, which is to say nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC is active: that is Valve's anti-cheat.
A.11What map is in use on [SEA] facepunch Premium 10?
The game generates [SEA] facepunch Premium 10's procedural map at size 4,500, from seed 1. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.12What steps are required to join [SEA] facepunch Premium 10?
Press F1 inside Rust to open the console and enter client.connect 121.180.200.186:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
| Region | |
EA | East Asia. In the server browser it is filed under East Asia. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Vanilla rust servers. ruststatistics.org/top-vanilla-rust-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.