Rust StatisticsWorking papers on every public Rust server · 97,136 players now

[SEA] Facepunch 1

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 6m ago · 15.235.180.212:28015

Abstract

We describe the public Rust server [SEA] Facepunch 1, reached at 15.235.180.212:28015. At the last check it held 15 of 300 places, against a seven-day mean of 13 and a peak of 361. It ranks #803 of all servers, the top 4%. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsofficial monthly wipes vanilla

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now15/3005% full
In the queue0no queue
Seven-day mean13peak 36, 48 h peak 24
Rank2#803top 4%
Last wipe27d agomonthly schedule
Next wipe37d 2hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
01020304017:0002:0011:0021:0006:0015:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020017:0002:0011:0021:0006:0015:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 4% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak69players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 2hforce wipefw
Thu 3 Dec, 19:0035d 2hforce wipefw
020406080+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 69, 20 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 17:42fw27d ago 69 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [SEA] Facepunch 1
Figure 5: The map: Procedural Map, size 4500, seed 183258278. Open on RustMaps.
Table 5: The server's published settings.
Address15.235.180.212:28015
Region–
Max players300
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:42 UTC
Hostnamesea__1.playrust.com
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed183258278

7Operator

125 servers publish a playrust.com hostname; the busiest are listed.

Table 6: Other servers of the same operator, playrust.com.
ServerStatusPlayers
[EU] Facepunch 1online162/400
[EU East] Facepunch 4online131/350
[EU] Facepunch Premium 1online117/350
[EA] Softcore 1online85/350
[EU East] Facepunch 5online75/350
[EU] Facepunch Softcore 3online60/400
[EU] Facepunch Softcore 1online52/400
[EU] Facepunch Softcore 2online48/400

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust tutorial servers [2], official servers live [3], vanilla rust servers [4] and upcoming Rust wipes [5].

Table 7: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - SEA LongEA · groups of 12+ · monthly · 102 on average60/200
Rustafied.com - SEA LongEA · groups of 16+ · monthly · 26 on average37/100
RustGalaxy Nexus JapanEA · groups of 100+ · monthly · 3 on average0/50
nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 2 on average2/200
RustGalaxy Nexus SingaporeEA · groups of 100+ · monthly · 2 on average0/50
AX公益服/原倍仿官/10.2新档EA · groups of 8+ · monthly · 1 on average1/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of [SEA] Facepunch 1 smooth?

The server fps averaged 148 over the last 48 hours, never dropping below 103. The highest number of entities it carried was 143,863, comprising buildings, deployables and all other objects. Its highest memory usage was 5,823 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of [SEA] Facepunch 1?

No region tag is published by [SEA] Facepunch 1, but its name points to Asia. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 15.235.180.212:28015.

A.3How reliable is [SEA] Facepunch 1, and is it currently online?

[SEA] Facepunch 1 is online at this time. Based on the uptime it reports, the last restart occurred about 3 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for [SEA] Facepunch 1?

Rust network protocol 2635 and build 168909 is the version that [SEA] Facepunch 1 runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on [SEA] Facepunch 1?

The only wipe for [SEA] Facepunch 1 is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 27 days 22 hours have passed since the current world was generated. According to its tags, wipes happen once a month.

A.6How would you describe wipe day on [SEA] Facepunch 1?

The average busiest point of recent wipes was 69 players. The crowd reached its maximum 20 hours after the latest wipe.

Population

A.7What position does [SEA] Facepunch 1 occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts [SEA] Facepunch 1 at #803, within the top 4% of ranked servers.

A.8At what level does [SEA] Facepunch 1 operate in terms of players?

At this moment 15 players are on [SEA] Facepunch 1, which has 300 slots in total. Over the last week the count averages 13 players and reaches 36 at its height. Averaging 22 players, 16:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9Who operates [SEA] Facepunch 1?

The same operator most likely runs [SEA] Facepunch 1 and 124 other servers we track, since both publish a playrust.com hostname.

A.10What is the meaning of the tags on [SEA] Facepunch 1?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, in its standard form; mp300 (Max players): 300 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^t (Tutorial on): The tutorial from Facepunch is open to new players here; sc2 (Custom tag): This is not a standard Rust tag: it was set by the owner or by a plugin: these are the tags [SEA] Facepunch 1 publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.11Where can [SEA] Facepunch 1 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [SEA] Facepunch 1 fits are: Rust servers with the tutorial tag, Official Rust servers and Vanilla Rust servers. You will find it on the server list filtered by: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Rules, settings, map

A.12What are the settings and rules that govern [SEA] Facepunch 1?

No gather rate appears in the name of [SEA] Facepunch 1. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The in-game Official tab lists it. The server's own description is vanilla: nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC, Valve's anti-cheat, is enabled.

A.13What map is in use on [SEA] Facepunch 1?

Size 4,500 and seed 183258278 define the procedural, game-generated map on [SEA] Facepunch 1. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.14How do you connect to [SEA] Facepunch 1?

Press F1 inside Rust to open the console and enter client.connect 15.235.180.212:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8.

Table 8: The server's tags and their meanings.
TagMeaning
On Rust Statistics
officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrustGame mode. Rust survival, in its standard form.
mp300Max players. 300 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Gameplay
^tTutorial on. The tutorial from Facepunch is open to new players here.
Other
sc2Custom tag. This is not a standard Rust tag: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust tutorial servers. ruststatistics.org/rust-tutorial-servers.
  3. [3]Rust Statistics. Official servers live. ruststatistics.org/top-official-rust-servers.
  4. [4]Rust Statistics. Vanilla rust servers. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.