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[SEA] facepunch Premium 10

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 26d ago · 121.180.200.209:28015

Abstract

We describe the public Rust server [SEA] facepunch Premium 10, reached at 121.180.200.209:28015 and hosted in EA. It is offline at the last check, against a seven-day mean of 01. It ranks #15,950 of all servers, the top 69%, and #490 in EA. It last wiped 26d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,950top 69%; #490 in EA
Last wipe26d agomonthly schedule
Next wipe38d 5hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct.

4Rank

The server stands in the top 69% of all ranked servers, the top 90% in EA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [SEA] facepunch Premium 10
Figure 4: The map: Procedural Map, size 4500, seed 201878573. Open on RustMaps.
Table 3: The server's published settings.
Address121.180.200.209:28015
RegionEA
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe2 Oct 2026, 00:24 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size4500
Seed201878573

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2], live vanilla server list [3] and Rust wipe forecast [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - SEA LongEA · groups of 12+ · monthly · 108 on average138/200
Rustafied.com - SEA LongEA · groups of 16+ · monthly · 27 on average47/100
[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 16 on average14/250
[SEA] Facepunch 1EA · groups of 8+ · monthly · 13 on average16/300
nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 2 on average2/200
RustGalaxy Nexus JapanEA · groups of 100+ · monthly · 2 on average4/50

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of [SEA] facepunch Premium 10?

The EA tag places [SEA] facepunch Premium 10 in Asia, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 121.180.200.209:28015.

A.2What is the online status and reliability of [SEA] facepunch Premium 10?

Right now, [SEA] facepunch Premium 10 is offline, and the last time it was seen was 26 days 12 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 2 October 2026.

A.3What is the Rust version for [SEA] facepunch Premium 10?

Rust network protocol 2634 and build 166494 is the version that [SEA] facepunch Premium 10 runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does [SEA] facepunch Premium 10 follow for wipes?

An estimate derived from the force wipe gives the next wipe for [SEA] facepunch Premium 10. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 26 days 12 hours. According to its tags, wipes happen once a month.

Population

A.5How does [SEA] facepunch Premium 10 compare with other Rust servers in the rankings?

On player hours over seven days [SEA] facepunch Premium 10 is #15,950, within the top 69% of all ranked servers; within Asia it is #490.

A.6At what level does [SEA] facepunch Premium 10 operate in terms of players?

The last recorded sighting of [SEA] facepunch Premium 10 was 26 days 12 hours ago; it is offline now.

Tags, lists

A.7How should the tags on [SEA] facepunch Premium 10 be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166494 (Build): Build 166494 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; EA (East Asia): In the server browser it is filed under East Asia: these are the tags [SEA] facepunch Premium 10 publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can [SEA] facepunch Premium 10 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [SEA] facepunch Premium 10 fits are: Rust community servers, measured and Vanilla Rust servers. These filters on the server list return it: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.9What are the settings and rules that govern [SEA] facepunch Premium 10?

The name of [SEA] facepunch Premium 10 states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Community is its category in the server browser. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. The server has VAC on, Valve's anti-cheat.

A.10What is the map for [SEA] facepunch Premium 10?

Generated by the game from seed 201878573, the procedural map on [SEA] facepunch Premium 10 measures 4,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.11What steps are required to join [SEA] facepunch Premium 10?

Press F1 inside Rust to open the console and enter client.connect 121.180.200.209:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166494,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. 50 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166494Build. Build 166494 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Region
EAEast Asia. In the server browser it is filed under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Live vanilla server list. ruststatistics.org/top-vanilla-rust-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.