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Temperust bench (not for players)

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 17d ago · 121.200.28.95:28015

Abstract

We describe the public Rust server Temperust bench (not for players), reached at 121.200.28.95:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #4,982 of all servers, the top 23%. It last wiped 17d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now50/50010% full
In the queue0no queue
Seven-day mean0peak –
Rank2#4,982top 23%
Last wipe17d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 23% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.6 daysbetween real wipes
On rhythm25%of its recent wipes
Wipe-day peak50players, last three wipes
Crowd held100%of its cycles kept half the crowd
Sun 11 OctSun 11 OctFri 9 Oct
020406080+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 50, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 11 Oct, 09:0317d ago 50 – running 50
Sun 11 Oct, 02:3617d ago 50 – 0.3 d 0
Fri 9 Oct, 13:2418d ago 50 – 1.6 d 0
Wed 7 Oct, 04:0421d ago 0 – 2.4 d 0
Fri 2 Oct, 10:3926d ago 2 held half 4.7 d 50
Sun 27 Sep, 11:4330d ago 50 – 5 d 0
Sun 27 Sep, 01:1531d ago 50 – 0.4 d 0
Sat 26 Sep, 00:4132d ago 30 – 1 d 1
Thu 24 Sep, 07:2434d ago 1 – 1.7 d 0
Wed 23 Sep, 23:0234d ago 1 – 0.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address121.200.28.95:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 11:17 UTC
Hostname–
First seen18 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average173/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average126/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average186/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average129/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average56/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Temperust bench (not for players) based?

No region is published by Temperust bench (not for players). Rust Statistics does not look up the machine's location; it shows where the server says it is. 121.200.28.95:28015 is its address.

A.2What is the reliability of Temperust bench (not for players), and is it online?

Right now, Temperust bench (not for players) is offline, and the last time it was seen was 17 days ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 18 September 2026.

A.3What version of Rust is run on Temperust bench (not for players)?

Rust network protocol 2634 and build 167398 is the version that Temperust bench (not for players) runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does Temperust bench (not for players) follow for wipes?

No next wipe can be predicted for Temperust bench (not for players) since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 17 days ago.

A.5How would you describe wipe day on Temperust bench (not for players)?

Recent wipes saw an average peak of 50 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 100% of recent wipes.

Player count

A.6What position does Temperust bench (not for players) occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Temperust bench (not for players) holds #4,982, in the top 23% of all ranked servers.

A.7What is the population level of Temperust bench (not for players)?

At this moment Temperust bench (not for players) is offline, having last been seen 17 days ago.

Tags, lists

A.8What is the meaning of the tags on Temperust bench (not for players)?

Tags from Temperust bench (not for players), read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167398 (Build): Build 167398 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Temperust bench (not for players) be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Temperust bench (not for players): Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 50.

Rules, settings, map

A.10What are the settings and rules that govern Temperust bench (not for players)?

The name of Temperust bench (not for players) states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for Temperust bench (not for players)?

On Temperust bench (not for players) the terrain is procedural, built by the game itself.

Connection

A.12What steps are required to join Temperust bench (not for players)?

Press F1 inside Rust to open the console and enter client.connect 121.200.28.95:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp500Max players. The slot count is 500.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167398Build. Build 167398 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.