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Sam's Zombie outbreak test server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5d ago · 122.59.37.218:28015

Abstract

We describe the public Rust server Sam's Zombie outbreak test server, reached at 122.59.37.218:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 21. It ranks #9,163 of all servers, the top 41%. It last wiped 19d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/205% full
In the queue0no queue
Seven-day mean1peak 2
Rank2#9,163top 41%
Last wipe19d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct.

4Rank

The server stands in the top 41% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Sam's Zombie outbreak test server
Figure 4: The map: Procedural Map, size 6000, seed 840. Open on RustMaps.
Table 3: The server's published settings.
Address122.59.37.218:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 23:32 UTC
Hostname–
First seen9 Oct 2026
MapProcedural Map
Size6000
Seed840

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], servers with undead in the name [3] and predicted wipe schedule [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average107/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average182/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average60/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Sam's Zombie outbreak test server have?

There is no region published for Sam's Zombie outbreak test server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 122.59.37.218:28015 is its address.

A.2How reliable is Sam's Zombie outbreak test server, and is it currently online?

Right now, Sam's Zombie outbreak test server is offline, and the last time it was seen was 5 days 22 hours ago. The server was up 7% of the time over the last 7 full days, 11 of 168 hours. The first record of it by Rust Statistics dates to 9 October 2026.

A.3What version of Rust is run on Sam's Zombie outbreak test server?

Sam's Zombie outbreak test server is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does Sam's Zombie outbreak test server follow for wipes?

Too few wipes by Sam's Zombie outbreak test server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 19 days 9 hours ago.

Player count

A.5What position does Sam's Zombie outbreak test server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Sam's Zombie outbreak test server holds #9,163, in the top 41% of all ranked servers.

A.6How would you characterise the player activity on Sam's Zombie outbreak test server?

At this moment Sam's Zombie outbreak test server is offline, having last been seen 5 days 22 hours ago. The peak over seven days is 2, against an average of 1.

Tags, lists

A.7What is the meaning of the tags on Sam's Zombie outbreak test server?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Sam's Zombie outbreak test server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Sam's Zombie outbreak test server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Sam's Zombie outbreak test server fits are: Modded Rust servers and Rust servers named for zombies. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on Sam's Zombie outbreak test server?

No gather rate appears in the name of Sam's Zombie outbreak test server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.10What is the map for Sam's Zombie outbreak test server?

Generated by the game from seed 840, the procedural map on Sam's Zombie outbreak test server measures 6,000. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.11What is the process for joining Sam's Zombie outbreak test server?

Enter client.connect 122.59.37.218:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp20Max players. The slot count is 20.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers with undead in the name. ruststatistics.org/top-rust-zombie-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.