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RetroPVE Flooded Playtest

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5h ago · 123.50.149.73:28017

Abstract

We describe the public Rust server RetroPVE Flooded Playtest, reached at 123.50.149.73:28017. It is offline at the last check, against a seven-day mean of 0 and a peak of 21. It ranks #11,130 of all servers, the top 50%. It last wiped 11d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 2
Rank2#11,130top 50%
Last wipe11d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123403:0011:0019:0003:0011:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 50% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.5 daysbetween real wipes
On rhythm75%of its recent wipes
Wipe-day peak4players, last three wipes
Sat 17 OctSat 17 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 17 Oct, 12:0011d ago 4 – running 0
Sat 17 Oct, 05:4511d ago 4 – 0.3 d 1
Fri 16 Oct, 16:5012d ago 4 – 0.5 d 1
Fri 16 Oct, 04:1512d ago 3 – 0.5 d 0
Thu 15 Oct, 04:4813d ago 3 – 1 d 0
Wed 14 Oct, 15:3214d ago 1 – 0.6 d 0
Wed 14 Oct, 02:5514d ago 3 – 0.5 d 0
Tue 13 Oct, 15:4315d ago 3 – 0.5 d 2
Tue 13 Oct, 03:2115d ago 6 – 0.5 d 0
Mon 12 Oct, 03:3016d ago 6 – 1 d 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address123.50.149.73:28017
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 12:22 UTC
Hostname–
First seen4 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average27/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average32/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average16/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does RetroPVE Flooded Playtest have?

A region is not published by RetroPVE Flooded Playtest. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 123.50.149.73:28017.

A.2How reliable is RetroPVE Flooded Playtest, and is it currently online?

At the present moment, RetroPVE Flooded Playtest is offline; it was last seen 5 hours ago. Its uptime over the last full days (7 days) was 98%, with 164 of 168 hours online. It was first observed on 4 October 2026 by Rust Statistics.

A.3What version of Rust is run on RetroPVE Flooded Playtest?

The version of Rust on RetroPVE Flooded Playtest is network protocol 2635 and build 167781, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does RetroPVE Flooded Playtest follow for wipes?

Prediction of the next wipe is impossible for RetroPVE Flooded Playtest, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 11 days 13 hours ago.

A.5How would you describe wipe day on RetroPVE Flooded Playtest?

Recent wipes saw an average peak of 4 players. The peak on the latest wipe came 18 hours after it began.

Player count

A.6What is the rank of RetroPVE Flooded Playtest among Rust servers?

The seven-day player-hours ranking puts RetroPVE Flooded Playtest at #11,130, within the top 50% of ranked servers.

A.7At what level does RetroPVE Flooded Playtest operate in terms of players?

The last recorded sighting of RetroPVE Flooded Playtest was 5 hours ago; it is offline now. The peak over seven days is 2, against an average of 0.

Tags and filters

A.8How should the tags on RetroPVE Flooded Playtest be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which RetroPVE Flooded Playtest publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can RetroPVE Flooded Playtest be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RetroPVE Flooded Playtest fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.10What are the settings and rules that govern RetroPVE Flooded Playtest?

No gather rate appears in the name of RetroPVE Flooded Playtest. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

How to join

A.11How do you connect to RetroPVE Flooded Playtest?

Enter client.connect 123.50.149.73:28017 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. 100 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs167781Build. This server runs game build 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.