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[SEA] morroc101

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 7h ago · 124.120.156.147:28015

Abstract

We describe the public Rust server [SEA] morroc101, reached at 124.120.156.147:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 31. It ranks #7,399 of all servers, the top 33%. It makes a new world every few hours (12 this week), so it keeps no wipe schedule.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/3500% full
In the queue0no queue
Seven-day mean1peak 3, 48 h peak 3
Rank2#7,399top 33%
Wipesresets12 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123408:0012:0016:0019:0015:0023:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040008:0012:0016:0019:0015:0023:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct.

4Rank

The server stands in the top 33% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Tue 27 Oct, 20:341d ago – – – 0
Tue 27 Oct, 17:191d ago – – – 1
Tue 27 Oct, 16:121d ago – – – 1
Tue 27 Oct, 13:501d ago – – – 1
Tue 27 Oct, 13:401d ago – – – 1
Tue 27 Oct, 13:231d ago – – – 1
Tue 27 Oct, 12:581d ago – – – 0
Tue 27 Oct, 12:481d ago – – – 1
Tue 27 Oct, 12:381d ago – – – 1
Tue 27 Oct, 12:021d ago – – – 1

6Map and settings

Map of [SEA] morroc101
Figure 4: The map: Procedural Map, size 3500, seed 1906473059. Open on RustMaps.
Table 3: The server's published settings.
Address124.120.156.147:28015
Region–
Max players350
Group limit12 max
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen27 Oct 2026
MapProcedural Map
Size3500
Seed1906473059

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
CSL | EU StagingEU · groups of 8+ · 23 on average5/64
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 3 on average7/300
A Shockbyte Rust Servergroups of 8+ · 2 on average0/40
Warriorsgroups of 8+ · 2 on average2/100
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average0/50
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average1/300

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of [SEA] morroc101 smooth?

The server fps averaged 226 over the last 48 hours, never dropping below 188. The highest number of entities it carried was 103,977, comprising buildings, deployables and all other objects. Its highest memory usage was 2,691 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of [SEA] morroc101?

No region tag is published by [SEA] morroc101, but its name points to Asia. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 124.120.156.147:28015.

A.3How reliable is [SEA] morroc101, and is it currently online?

[SEA] morroc101 is currently offline, with the last sighting 7 hours ago. It last restarted around 57 minutes ago, according to its reported uptime. Its uptime over the last full day (1 day) was 25%, with 6 of 24 hours online. Its first appearance in Rust Statistics's records is 27 October 2026.

A.4What version of Rust is run on [SEA] morroc101?

[SEA] morroc101 is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on [SEA] morroc101?

No wipe schedule is kept for [SEA] morroc101, which replaces its world every few hours; those resets do not count as wipes.

Population

A.6How does [SEA] morroc101 compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts [SEA] morroc101 at #7,399, within the top 33% of ranked servers.

A.7At what level does [SEA] morroc101 operate in terms of players?

The last recorded sighting of [SEA] morroc101 was 7 hours ago; it is offline now. The peak over seven days is 3, against an average of 1. Of the last 48 hours, the peak hour falls at 09:00 UTC, with an average of 1 players.

Tags, lists

A.8How should the tags on [SEA] morroc101 be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp350 (Max players): The slot count is 350; ts12 (Group limit): Teams are capped at 12; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which [SEA] morroc101 publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can [SEA] morroc101 be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that [SEA] morroc101 fits. It appears under the following filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.10Which settings and rules are in force on [SEA] morroc101?

Its name carries no gather rate for [SEA] morroc101. The team limit is 12 players. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.11What is the map for [SEA] morroc101?

Generated by the game from seed 1906473059, the procedural map on [SEA] morroc101 measures 3,500. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12How do you connect to [SEA] morroc101?

Enter client.connect 124.120.156.147:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp350,ptrak,$r?,v2635,gmrust,cs168909,ts12,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp350Max players. The slot count is 350.
ts12Group limit. Teams are capped at 12.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.