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TestServer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 29d ago · 124.170.83.248:28015

Abstract

We describe the public Rust server TestServer, reached at 124.170.83.248:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,547 of all servers, the top 61%. It last wiped 29d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,547top 61%
Last wipe29d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address124.170.83.248:28015
Region–
Max players10
Group limit32 max
Wipe schedule–
Last wipe29 Sep 2026, 09:31 UTC
Hostname–
First seen29 Sep 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of TestServer?

No region is published by TestServer. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 124.170.83.248:28015.

A.2How reliable is TestServer, and is it currently online?

Right now, TestServer is offline, and the last time it was seen was 29 days 8 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 29 September 2026.

A.3What version of Rust is run on TestServer?

TestServer is running Rust network protocol 2633 and build 163207 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does TestServer wipe?

Too few wipes by TestServer have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 29 days 8 hours have passed since the current world was generated.

Player count

A.5What position does TestServer occupy in the ranking of Rust servers?

Ranked by player hours across seven days, TestServer holds #14,547, in the top 61% of all ranked servers.

A.6What is the population level of TestServer?

At this moment TestServer is offline, having last been seen 29 days 8 hours ago.

Tags and filters

A.7How should the tags on TestServer be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): It offers 10 slots; ts32 (Group limit): 32 is the maximum team size; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163207 (Build): The game build is 163207; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags TestServer publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can TestServer be found among the Rust Statistics lists and filters?

The Rust Statistics lists that TestServer fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern TestServer?

The name of TestServer states no gather rate. The team limit is 32 players. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

Connection

A.10What steps are required to join TestServer?

Enter client.connect 124.170.83.248:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts32,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. It offers 10 slots.
ts32Group limit. 32 is the maximum team size.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163207Build. The game build is 163207.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.