Rustov 2.0
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 33d ago · 124.171.41.77:28015
Abstract
We describe the public Rust server Rustov 2.0, reached at 124.171.41.77:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,621 of all servers, the top 71%. It last wiped 53d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 124.171.41.77:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Sep 2026, 12:21 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 1834446663 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 163 on average | 79/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 128/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average | 90/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 33/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average | 88/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 23/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of Rustov 2.0?
A region is not published by Rustov 2.0. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 124.171.41.77:28015.
A.2How reliable is Rustov 2.0, and is it currently online?
At the present moment, Rustov 2.0 is offline; it was last seen 33 days 16 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 13 September 2026 by Rust Statistics.
A.3What version of Rust is run on Rustov 2.0?
The version of Rust on Rustov 2.0 is network protocol 2633 and build 163493, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does Rustov 2.0 wipe?
The record of Rustov 2.0's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 53 days 10 hours have passed since the current world was generated.
Population
A.5What position does Rustov 2.0 occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Rustov 2.0 at #15,621, within the top 71% of ranked servers.
A.6How would you characterise the player activity on Rustov 2.0?
Rustov 2.0 is not online now; 33 days 16 hours have passed since it was last seen.
Tags and filters
A.7What do the tags associated with Rustov 2.0 signify?
gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs163493 (Build): This server runs game build 163493; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon: these are the tags Rustov 2.0 publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Rustov 2.0 be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Rustov 2.0 fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern Rustov 2.0?
The name of Rustov 2.0 states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.
A.10What map is in use on Rustov 2.0?
The game generates Rustov 2.0's procedural map at size 3,500, from seed 1834446663. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.11What steps are required to join Rustov 2.0?
Enter client.connect 124.171.41.77:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs163493 | Build. This server runs game build 163493. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.