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5eplay Shanghai

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 124.220.215.191:28015

Abstract

We describe the public Rust server 5eplay Shanghai, reached at 124.220.215.191:28015. At the last check it held 0 of 200 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,502 of all servers, the top 65%. It last wiped 8d ago on a published weekly schedule; the next wipe is expected Wednesday 4 November, 09:27 UTC, weekly: 7 days after its last wipe.

Keywordsweekly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/2000% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,502top 65%
Last wipe8d agoweekly schedule
Next wipe35d 12hWed 4 Nov, 09:27 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123421:0006:0015:0001:0010:0019:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040021:0006:0015:0001:0010:0019:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct.

4Rank

The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Wednesday 4 November, 09:27 UTC, in 5d 12h. Weekly: 7 days after its last wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of 5eplay Shanghai
Figure 4: The map: Procedural Map, size 3500, seed 1337. Open on RustMaps.
Table 3: The server's published settings.
Address124.220.215.191:28015
Region–
Max players200
Group limit8, the default
Wipe scheduleweekly
Last wipe21 Oct 2026, 09:27 UTC
Hostname–
First seen20 Oct 2026
MapProcedural Map
Size3500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average149/225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347/350
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average16/100
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 25 on average31/100
[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average97/175

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of 5eplay Shanghai smooth?

Over the past 48 hours, it ran at an average of 227 server fps, with a low of 204. Buildings, deployables and all other world objects counted together reached a maximum of 66,021 entities. The peak memory usage was 2,690 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of 5eplay Shanghai?

A region is not published by 5eplay Shanghai. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 124.220.215.191:28015.

A.3What is the online status and reliability of 5eplay Shanghai?

5eplay Shanghai is currently online. Based on the uptime it reports, the last restart occurred about 3 days 11 hours ago. Of the 168 hours in the last 7 full days, 166 were served, an availability of 99%. It was first observed on 20 October 2026 by Rust Statistics.

A.4What version of Rust is run on 5eplay Shanghai?

Rust network protocol 2635 and build 168909 is the version that 5eplay Shanghai runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does 5eplay Shanghai wipe?

The estimate of 5eplay Shanghai's next wipe comes from weekly: 7 days after its last wipe. On Wednesday 4 November at 09:27 UTC the next wipe is expected. 8 days 11 hours have passed since the current world was generated. According to its tags, the server wipes on a weekly schedule.

Player count

A.6What is the rank of 5eplay Shanghai among Rust servers?

Ranked by player hours across seven days, 5eplay Shanghai holds #14,502, in the top 65% of all ranked servers.

A.7At what level does 5eplay Shanghai operate in terms of players?

The current population of 5eplay Shanghai is 0, drawn from 200 slots. The peak over seven days is 1, against an average of 0.

Tags, lists

A.8What is the meaning of the tags on 5eplay Shanghai?

Tags from 5eplay Shanghai, read by the game's server browser, are gmvanilla (Game mode): Survival on vanilla rules; mp200 (Max players): The slot count is 200; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): The server wipes weekly; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can 5eplay Shanghai be found among the Rust Statistics lists and filters?

These Rust Statistics lists include 5eplay Shanghai: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Which settings and rules are in force on 5eplay Shanghai?

Its name carries no gather rate for 5eplay Shanghai. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. The server has VAC off, Valve's anti-cheat.

A.11On which map does 5eplay Shanghai take place?

Generated by the game from seed 1337, the procedural map on 5eplay Shanghai measures 3,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.12How do you connect to 5eplay Shanghai?

Press F1 inside Rust to open the console and enter client.connect 124.220.215.191:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp200,ptrak,$r?,v2635,^w,gmvanilla,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp200Max players. The slot count is 200.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^wWeekly. The server wipes weekly.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.