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Miaka's Testground - Private

Rust Statistics

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Online · checked 12m ago · 125.236.211.240:28027

Abstract

We describe the public Rust server Miaka's Testground - Private, reached at 125.236.211.240:28027 and hosted in OC. At the last check it held 0 of 20 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,711 of all servers, the top 26%, and #129 in OC. It last wiped 23h ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsbiweekly wipes modded pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 1
Rank2#5,711top 26%; #129 in OC
Last wipe23h agobiweekly schedule
Next wipe37d 11hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.250.50.75108:0017:0002:0010:0020:0005:00Wiped Wed 28 Oct, 07:43 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
02040608008:0017:0002:0010:0020:0005:00Wiped Wed 28 Oct, 07:43 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 26% of all ranked servers, the top 60% in OC. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2 daysbetween real wipes
On rhythm25%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held67%else halves by day 6
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 11hforce wipefw
Wed 11 Nov, 07:4313d 0hits own schedule
Wed 25 Nov, 07:4327d 0hits own schedule
Thu 3 Dec, 19:0035d 11hforce wipefw
Wed 9 Dec, 07:4341d 0hits own schedule
Thu 15 OctWed 14 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 07:4323h ago – – running 0
Thu 15 Oct, 08:3813d ago 1 halved by day 6 13 d 1
Wed 14 Oct, 00:1415d ago 1 – 1.4 d 0
Thu 1 Oct, 20:28fw27d ago 0 – 12.2 d 0
Tue 29 Sep, 20:2329d ago 1 held half 2 d 1
Sun 27 Sep, 19:4531d ago 1 held half 2 d 0
Sun 27 Sep, 02:3532d ago 1 – 0.7 d 0
Sat 26 Sep, 19:3732d ago 1 – 0.3 d 0
Wed 23 Sep, 00:5236d ago 1 halved by day 1 3.8 d 0
Fri 18 Sep, 11:3640d ago 0 – 4.6 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Miaka's Testground - Private
Figure 5: The map: Procedural Map, size 4500, seed 1722427781. Open on RustMaps.
Table 5: The server's published settings.
Address125.236.211.240:28027
RegionOC
Max players20
Group limit8, the default
Wipe schedulebiweekly
Last wipe28 Oct 2026, 07:43 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed1722427781

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live Rust servers in Oceania [2], modded server list with rates [3], rust pve servers [4] and servers wiping soon [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 35 on average56/2000
[AU] OzRust.com PvE | Jetpacks | Kits | EventsOC · groups of 8+ · biweekly · 2 on average3/150
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average17/200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 10 on average10/200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average8/100
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average3/30

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Miaka's Testground - Private run?

The server fps averaged 45 over the last 48 hours, never dropping below 45. Its entity count reached a maximum of 134,261, including buildings, deployables and all other world objects. Memory use peaked at 3,584 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does Miaka's Testground - Private have?

Oceania is where Miaka's Testground - Private lists itself, using the OC tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 125.236.211.240:28027 is its address.

A.3What is the reliability of Miaka's Testground - Private, and is it online?

Miaka's Testground - Private is online at this time. Based on the uptime it reports, the last restart occurred about 13 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on Miaka's Testground - Private?

Miaka's Testground - Private is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does Miaka's Testground - Private wipe?

Because too few wipes of Miaka's Testground - Private are recorded to confirm the schedule, the tag governs the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 23 hours. Wipes every two weeks are published in the tags.

A.6What characterises wipe day on Miaka's Testground - Private?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 67% of recent wipes. Otherwise, a fall below half took place by day 6.

Player count

A.7What position does Miaka's Testground - Private occupy in the ranking of Rust servers?

The seven-day player-hours ranking gives Miaka's Testground - Private #5,711, in the top 26% of ranked servers and #129 in Oceania.

A.8At what level does Miaka's Testground - Private operate in terms of players?

The current population of Miaka's Testground - Private is 0, drawn from 20 slots. The peak over seven days is 2, against an average of 0. Averaging 1 players, 04:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9What is the meaning of the tags on Miaka's Testground - Private?

Tags from Miaka's Testground - Private, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp20 (Max players): It offers 20 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^b (Biweekly): Wipes take place once a fortnight; ^p (PvE): Player fighting is off; danger comes from the world; modded (Modded): The game is altered by plugins or settings, so it is listed as Modded; OC (Oceania): Oceania is the region it appears under in the server browser. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Miaka's Testground - Private be found among the Rust Statistics lists and filters?

Rust servers in Oceania, Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that Miaka's Testground - Private fits. It appears under the following filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Rules, settings, map

A.11Under what rules and settings does Miaka's Testground - Private operate?

Its name carries no gather rate for Miaka's Testground - Private. At 8 players, the group limit equals the game's default. The mode is pve, which means players cannot fight each other. The server browser lists it as Modded, where plugins or settings alter the game. VAC, Valve's anti-cheat, is enabled.

A.12On which map does Miaka's Testground - Private take place?

Size 4,500 and seed 1722427781 define the procedural, game-generated map on Miaka's Testground - Private. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What steps are required to join Miaka's Testground - Private?

Enter client.connect 125.236.211.240:28027 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://www.millarsoft.co.nz/rust/.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts8,modded.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp20Max players. It offers 20 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Wipe schedule
^bBiweekly. Wipes take place once a fortnight.
Gameplay
^pPvE. Player fighting is off; danger comes from the world.
Mods and access
moddedModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
OCOceania. Oceania is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Live Rust servers in Oceania. ruststatistics.org/top-au-rust-servers.
  3. [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.