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Build-Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3d ago · 125.79.1.108:28015

Abstract

We describe the public Rust server Build-Server, reached at 125.79.1.108:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,344 of all servers, the top 69%. It last wiped 4d ago.

Keywordspve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,344top 69%
Last wipe4d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address125.79.1.108:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 07:10 UTC
Hostname–
First seen25 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers with free resources [2], busiest community rust servers [3], pve servers by play style [4] and servers wiping soon [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 13 on average16/200
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average5/50
CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average4/30
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average5/200
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average5/200
CZ/SK RELAX PVEgroups of 8+ · monthly · 2 on average0/30

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Build-Server based?

A region is not published by Build-Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 125.79.1.108:28015 is its address.

A.2What is the online status and reliability of Build-Server?

Build-Server is currently offline, with the last sighting 3 days 22 hours ago. Its uptime over the last full days (3 days) was 0%, with 0 of 72 hours online. It was first observed on 25 October 2026 by Rust Statistics.

A.3What version of Rust is run on Build-Server?

Rust network protocol 2635 and build 168909 is the version that Build-Server runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does Build-Server wipe?

The record of Build-Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 4 days 7 hours ago.

Player count

A.5What is the rank of Build-Server among Rust servers?

Ranked by player hours across seven days, Build-Server holds #15,344, in the top 69% of all ranked servers.

A.6What is the population level of Build-Server?

Build-Server is not online now; 3 days 22 hours have passed since it was last seen. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.7What is the meaning of the tags on Build-Server?

Tags from Build-Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): The slot count is 20; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^p (PvE): The threat is the world, not other players. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Build-Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Build-Server: Build and creative servers in Rust, Rust community servers, measured and Rust PvE servers: live list. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.9Under what rules and settings does Build-Server operate?

The name of Build-Server states no gather rate. The group cap is 8 players, which is the default in the game. pve is the game mode here; players cannot fight each other. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.10On which map does Build-Server take place?

A procedural map, generated by the game, is what Build-Server runs.

How to join

A.11What steps are required to join Build-Server?

Enter client.connect 125.79.1.108:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp20Max players. The slot count is 20.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Gameplay
^pPvE. The threat is the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers with free resources. ruststatistics.org/top-rust-build-servers.
  3. [3]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.