Rust Server ZA - Chill
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 129.232.154.35:28025
Abstract
We describe the public Rust server Rust Server ZA - Chill, reached at 129.232.154.35:28025. At the last check it held 2 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #8,082 of all servers, the top 36%. It last wiped 5d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 36% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 2.9 days | between real wipes |
| On rhythm | 33% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 3.5 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 20h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 20h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 23 Oct, 15:145d ago | 1 | – | running | 0 |
| Wed 21 Oct, 14:267d ago | 1 | halved by day 1 | 2 d | 0 |
| Mon 12 Oct, 16:1216d ago | 1 | halved by day 6 | 8.9 d | 0 |
| Fri 9 Oct, 17:4819d ago | 0 | – | 2.9 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 129.232.154.35:28025 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 23 Oct 2026, 15:14 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 2751440956 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Intoxicated ZA Vanilla 3 - 01 OctAF · groups of 8+ · monthly · 19 on average | 11/150 |
| ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 1 on average | 1/50 |
| Voodoo ZAAF · groups of 8+ · monthly · 1 on average | 3/100 |
| Intoxicated ZA Vanilla 1 - 15 OctAF · groups of 8+ · biweekly · 7 on average | 3/100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average | 58/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 9/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does Rust Server ZA - Chill run?
The server fps averaged 67 over the last 48 hours, never dropping below 52. Its entity count reached a maximum of 52,266, including buildings, deployables and all other world objects. Memory use peaked at 2,465 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is Rust Server ZA - Chill based?
No region tag is published by Rust Server ZA - Chill, but its name points to Africa. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 129.232.154.35:28025.
A.3What is the online status and reliability of Rust Server ZA - Chill?
At the present moment, Rust Server ZA - Chill is online. The uptime it reports indicates a restart about 5 days 5 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for Rust Server ZA - Chill?
Rust Server ZA - Chill is running Rust network protocol 2635 and build 167781 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5When are wipes carried out on Rust Server ZA - Chill?
The only wipe for Rust Server ZA - Chill is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The world currently in use was created 5 days 7 hours ago. The tags show that the server wipes monthly.
A.6How would you describe wipe day on Rust Server ZA - Chill?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 15 hours after it began. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 3.5.
Population
A.7How does Rust Server ZA - Chill compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Rust Server ZA - Chill holds #8,082, in the top 36% of all ranked servers.
A.8How would you characterise the player activity on Rust Server ZA - Chill?
On Rust Server ZA - Chill, 2 of the 50 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 1. Of the last 48 hours, the peak hour falls at 14:00 UTC, with an average of 1 players.
Tags and filters
A.9How should the tags on Rust Server ZA - Chill be interpreted?
gmvanilla (Game mode): Survival on vanilla rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Rust Server ZA - Chill publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Rust Server ZA - Chill be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Rust Server ZA - Chill: Modded Rust servers. These filters on the server list return it: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Rules, settings, map
A.11What are the settings and rules that govern Rust Server ZA - Chill?
No gather rate appears in the name of Rust Server ZA - Chill. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on Rust Server ZA - Chill?
The game generates Rust Server ZA - Chill's procedural map at size 3,000, from seed 2751440956. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13How do you connect to Rust Server ZA - Chill?
Press F1 inside Rust to open the console and enter client.connect 129.232.154.35:28025. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://www.GamingEvolved.co.za.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^m | Monthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.