Chill rust za
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 32d ago · 129.232.154.35:28085
Abstract
We describe the public Rust server Chill rust za, reached at 129.232.154.35:28085. It is offline at the last check, against a seven-day mean of 01. It ranks #16,320 of all servers, the top 71%. It last wiped 51d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 129.232.154.35:28085 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Sep 2026, 16:14 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 6738 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Intoxicated ZA Vanilla 3 - 01 OctAF · groups of 8+ · monthly · 20 on average | 4/150 |
| Intoxicated ZA Vanilla 1 - 15 OctAF · groups of 8+ · biweekly · 8 on average | 2/100 |
| ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 2 on average | 0/50 |
| Voodoo ZAAF · groups of 8+ · monthly · 1 on average | 0/100 |
| Rustaroo ZA | R750 REAL CASH | 3x | Wipes Thu 21:00 SASTAF · groups of 8+ · 3x · weekly · 4 on average | 0/100 |
| Nexis ZA 10x - PVP | KITS | EVENTSAF · groups of 8+ · 10x · weekly · 1 on average | 0/125 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Chill rust za based?
Its name points to Africa, though Chill rust za publishes no region tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 129.232.154.35:28085.
A.2How reliable is Chill rust za, and is it currently online?
At the present moment, Chill rust za is offline; it was last seen 32 days 16 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.3What is the Rust version for Chill rust za?
Chill rust za is running Rust network protocol 2633 and build 163794 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on Chill rust za?
There are not yet enough recorded wipes for Chill rust za to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 51 days 13 hours ago.
Player count
A.5How does Chill rust za compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Chill rust za at #16,320, within the top 71% of ranked servers.
A.6What is the population level of Chill rust za?
The last recorded sighting of Chill rust za was 32 days 16 hours ago; it is offline now.
Tags, lists
A.7What do the tags associated with Chill rust za signify?
gmvanilla (Game mode): Survival on vanilla rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs163794 (Build): Build 163794 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Chill rust za publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Chill rust za be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Chill rust za fits. It appears under the following filters on the server list: Region: Africa; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on Chill rust za?
Its name carries no gather rate for Chill rust za. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.10What is the map for Chill rust za?
Generated by the game from seed 6738, the procedural map on Chill rust za measures 3,500. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.11What is the process for joining Chill rust za?
Enter client.connect 129.232.154.35:28085 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://www.GamingEvolved.co.za.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs163794 | Build. Build 163794 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.