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VoidOrder_PVEServer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 7m ago · 131.129.135.38:28015

Abstract

We describe the public Rust server VoidOrder_PVEServer, reached at 131.129.135.38:28015. At the last check it held 0 of 30 places, against a seven-day mean of 1 and a peak of 121. It ranks #3,921 of all servers, the top 18%. It last wiped 24d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/300% full
In the queue0no queue
Seven-day mean1peak 12, 48 h peak 1
Rank2#3,921top 18%
Last wipe24d agomonthly schedule
Next wipe38d 17hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020002:0011:0020:0006:0015:0000:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct.

4Rank

The server stands in the top 18% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of VoidOrder_PVEServer
Figure 4: The map: Procedural Map, size 4500, seed 1234567. Open on RustMaps.
Table 3: The server's published settings.
Address131.129.135.38:28015
Region–
Max players30
Group limit8, the default
Wipe schedulemonthly
Last wipe3 Oct 2026, 07:49 UTC
Hostname–
First seen5 Oct 2026
MapProcedural Map
Size4500
Seed1234567

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2], pve servers by play style [3] and predicted wipe schedule [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 52 on average55/200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 50 on average68/300
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average45/200
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 37 on average16/200
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 36 on average25/100
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average47/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of VoidOrder_PVEServer smooth?

Its average server fps over the last 48 hours was 94, with a minimum of 69. Buildings, deployables and all other world objects counted together reached a maximum of 144,935 entities. Memory use peaked at 4,400 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of VoidOrder_PVEServer?

A region is not published by VoidOrder_PVEServer. Rust Statistics does not look up the machine's location; it shows where the server says it is. 131.129.135.38:28015 is its address.

A.3What is the online status and reliability of VoidOrder_PVEServer?

At the present moment, VoidOrder_PVEServer is online. Based on the uptime it reports, the last restart occurred about 3 days 13 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. It was first observed on 5 October 2026 by Rust Statistics.

A.4What is the Rust version for VoidOrder_PVEServer?

Rust network protocol 2635 and build 168909 is the version that VoidOrder_PVEServer runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does VoidOrder_PVEServer wipe?

The estimate of VoidOrder_PVEServer's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 24 days 17 hours. A monthly wipe schedule is stated in the server's tags.

Population

A.6What is the rank of VoidOrder_PVEServer among Rust servers?

Ranked by player hours across seven days, VoidOrder_PVEServer holds #3,921, in the top 18% of all ranked servers.

A.7How would you characterise the player activity on VoidOrder_PVEServer?

On VoidOrder_PVEServer, 0 of the 30 slots are occupied at present. The peak over seven days is 12, against an average of 1. The busiest hour of the last 48 is 15:00 UTC, averaging 1 players.

Tags, lists

A.8What do the tags associated with VoidOrder_PVEServer signify?

Tags from VoidOrder_PVEServer, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can VoidOrder_PVEServer be found among the Rust Statistics lists and filters?

These Rust Statistics lists include VoidOrder_PVEServer: Modded Rust servers and Rust PvE servers: live list. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.10Under what rules and settings does VoidOrder_PVEServer operate?

No gather rate appears in the name of VoidOrder_PVEServer. At 8 players, the group limit equals the game's default. pve is the game mode here; players cannot fight each other. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.11On which map does VoidOrder_PVEServer take place?

Generated by the game from seed 1234567, the procedural map on VoidOrder_PVEServer measures 4,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12How do you connect to VoidOrder_PVEServer?

Enter client.connect 131.129.135.38:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://x.com/s_darts0425.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp30Max players. 30 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.