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Evolution Test Server

Rust Statistics

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Offline · checked 8d ago · 131.196.198.143:28031

Abstract

We describe the public Rust server Evolution Test Server, reached at 131.196.198.143:28031. It is offline at the last check, against a seven-day mean of 01. It ranks #15,383 of all servers, the top 70%. It last wiped 8d ago.

Keywordsmodded carbon

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak –
Rank2#15,383top 70%
Last wipe8d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1 daysbetween real wipes
On rhythm25%of its recent wipes
Wipe-day peak2players, last three wipes
Tue 20 OctSun 18 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 20 Oct, 17:068d ago 1 – running 1
Sun 18 Oct, 22:1210d ago 3 – 1.8 d 1
Thu 15 Oct, 17:4013d ago 1 – 3.2 d 1
Thu 15 Oct, 03:1414d ago 1 – 0.6 d 1
Wed 14 Oct, 03:3015d ago 2 – 1 d 1
Tue 13 Oct, 02:0416d ago 3 – 1.1 d 1
Thu 1 Oct, 17:25fw27d ago 1 held half 11.4 d 0
Wed 30 Sep, 23:4328d ago 3 – 0.7 d 1
Wed 30 Sep, 07:0429d ago 3 – 0.7 d 0
Tue 29 Sep, 19:4929d ago 3 – 0.5 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Evolution Test Server
Figure 5: The map: Custom Map, size 5000, seed 1337.
Table 4: The server's published settings.
Address131.196.198.143:28031
Region–
Max players–
Group limit15 max
Wipe schedule–
Last wipe20 Oct 2026, 17:06 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size5000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average190/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average82/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average26/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average29/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average281/700

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Evolution Test Server?

A region is not published by Evolution Test Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 131.196.198.143:28031.

A.2What is the online status and reliability of Evolution Test Server?

At the present moment, Evolution Test Server is offline; it was last seen 8 days 18 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What is the Rust version for Evolution Test Server?

Rust network protocol 2634 and build 167781 is the version that Evolution Test Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on Evolution Test Server?

With irregular wipe times, Evolution Test Server offers no next wipe to predict. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 8 days 20 hours have passed since the current world was generated.

A.5How would you describe wipe day on Evolution Test Server?

The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.6How does Evolution Test Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Evolution Test Server holds #15,383, in the top 70% of all ranked servers.

A.7At what level does Evolution Test Server operate in terms of players?

Evolution Test Server is not online now; 8 days 18 hours have passed since it was last seen.

Tags and filters

A.8What is the meaning of the tags on Evolution Test Server?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp0 (Max players): 0 slots are available; ts15 (Group limit): A team holds no more than 15; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon, which Evolution Test Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Evolution Test Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Evolution Test Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.10What are the settings and rules that govern Evolution Test Server?

Its name carries no gather rate for Evolution Test Server. A group holds at most 15 players. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. VAC is active: that is Valve's anti-cheat.

A.11What is the map for Evolution Test Server?

The game generates Evolution Test Server's procedural map at size 5,000, from seed 1337. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. Under map name, it gives Custom Map.

Connection

A.12How do you connect to Evolution Test Server?

Press F1 inside Rust to open the console and enter client.connect 131.196.198.143:28031. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://discord.com/invite/evolutionpve.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts15,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp0Max players. 0 slots are available.
ts15Group limit. A team holds no more than 15.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.