Evolution Project
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 19d ago · 131.196.198.143:28035
Abstract
We describe the public Rust server Evolution Project, reached at 131.196.198.143:28035. It is offline at the last check, against a seven-day mean of 01. It ranks #14,792 of all servers, the top 67%. It last wiped 27d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 2 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 01:4827d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 131.196.198.143:28035 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 15 max |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 01:48 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
| Map | discord.gg/evolutionpve |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 152/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 123/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 184/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 98/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average | 238/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average | 347/350 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Evolution Project have?
There is no region published for Evolution Project. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 131.196.198.143:28035 is its address.
A.2What is the reliability of Evolution Project, and is it online?
Right now, Evolution Project is offline, and the last time it was seen was 19 days 17 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 14 September 2026 by Rust Statistics.
A.3What is the Rust version for Evolution Project?
The version of Rust on Evolution Project is network protocol 2634 and build 166652, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4When are wipes carried out on Evolution Project?
Too few wipes by Evolution Project have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 27 days 14 hours ago.
A.5How would you describe wipe day on Evolution Project?
Recent wipes saw an average peak of 2 players. The peak on the latest wipe came 1 hours after it began.
Population
A.6What position does Evolution Project occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Evolution Project at #14,792, within the top 67% of ranked servers.
A.7How would you characterise the player activity on Evolution Project?
The last recorded sighting of Evolution Project was 19 days 17 hours ago; it is offline now.
Tags and filters
A.8How should the tags on Evolution Project be interpreted?
Tags from Evolution Project, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp0 (Max players): The slot count is 0; ts15 (Group limit): A team holds no more than 15; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Evolution Project be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Evolution Project fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on Evolution Project?
The name of Evolution Project states no gather rate. 15 players is the cap on a group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. VAC is active: that is Valve's anti-cheat.
Connection
A.11What steps are required to join Evolution Project?
Enter client.connect 131.196.198.143:28035 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts15,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp0 | Max players. The slot count is 0. |
ts15 | Group limit. A team holds no more than 15. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166652 | Build. Build 166652 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.