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My Rust server | Powered by Remmy

Rust Statistics

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Offline · checked 1d ago · 132.147.222.7:28015

Abstract

We describe the public Rust server My Rust server | Powered by Remmy, reached at 132.147.222.7:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #9,756 of all servers, the top 44%. It last wiped 4d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#9,756top 44%
Last wipe4d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123408:0010:0012:0015:0017:0019:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020008:0010:0012:0015:0017:0019:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct.

4Rank

The server stands in the top 44% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of My Rust server | Powered by Remmy
Figure 4: The map: Procedural Map, size 4500, seed 6738. Open on RustMaps.
Table 3: The server's published settings.
Address132.147.222.7:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 01:59 UTC
Hostname–
First seen25 Oct 2026
MapProcedural Map
Size4500
Seed6738

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average74/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average112/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average40/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average12/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does My Rust server | Powered by Remmy perform well?

The server fps averaged 62 over the last 48 hours, never dropping below 20. The highest number of entities it carried was 112,020, comprising buildings, deployables and all other objects. Memory use peaked at 3,513 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is My Rust server | Powered by Remmy based?

There is no region published for My Rust server | Powered by Remmy. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 132.147.222.7:28015.

A.3What is the online status and reliability of My Rust server | Powered by Remmy?

At the present moment, My Rust server | Powered by Remmy is offline; it was last seen 35 hours ago. It last restarted around 26 hours ago, according to its reported uptime. Of the 72 hours in the last 3 full days, 28 were served, an availability of 39%. It was first observed on 25 October 2026 by Rust Statistics.

A.4What version of Rust is run on My Rust server | Powered by Remmy?

My Rust server | Powered by Remmy is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5On what cycle does My Rust server | Powered by Remmy wipe?

Too few wipes by My Rust server | Powered by Remmy have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 4 days 5 hours have passed since the current world was generated.

Player count

A.6What position does My Rust server | Powered by Remmy occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts My Rust server | Powered by Remmy at #9,756, within the top 44% of ranked servers.

A.7What is the population level of My Rust server | Powered by Remmy?

The last recorded sighting of My Rust server | Powered by Remmy was 35 hours ago; it is offline now. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags, lists

A.8What do the tags associated with My Rust server | Powered by Remmy signify?

Tags from My Rust server | Powered by Remmy, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can My Rust server | Powered by Remmy be found among the Rust Statistics lists and filters?

These Rust Statistics lists include My Rust server | Powered by Remmy: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.10Which settings and rules are in force on My Rust server | Powered by Remmy?

No gather rate appears in the name of My Rust server | Powered by Remmy. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.11What is the map for My Rust server | Powered by Remmy?

The game generates My Rust server | Powered by Remmy's procedural map at size 4,500, from seed 6738. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12What is the process for joining My Rust server | Powered by Remmy?

Enter client.connect 132.147.222.7:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. The slot count is 10.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.