[EA]Japan-Server |PvP|
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 13m ago · 133.117.73.110:28015
Abstract
We describe the public Rust server [EA]Japan-Server |PvP|, reached at 133.117.73.110:28015 and hosted in EA. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 31. It ranks #5,484 of all servers, the top 25%, and #362 in EA. It last wiped 13d ago on a published biweekly schedule; the next wipe is expected Friday 30 October, 09:00 UTC, its biweekly schedule tag.
Keywordsbiweekly wipes modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 25% of all ranked servers, the top 67% in EA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Friday 30 October, 09:00 UTC, in 13h. Its biweekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 14.9 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
| When (UTC) | In | Kind |
|---|---|---|
| Fri 30 Oct, 09:00 | 13h | its own schedule |
| Thu 5 Nov, 19:00 | 6d 23h | force wipefw |
| Fri 13 Nov, 09:00 | 14d 13h | its own schedule |
| Fri 27 Nov, 09:00 | 28d 13h | its own schedule |
| Thu 3 Dec, 19:00 | 34d 23h | force wipefw |
| Fri 11 Dec, 09:00 | 42d 13h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 16 Oct, 09:0013d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:55fw28d ago | 4 | halved by day 1 | 14.6 d | 0 |
| Wed 16 Sep, 13:0543d ago | 0 | – | 15.2 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 133.117.73.110:28015 |
|---|---|
| Region | EA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 16 Oct 2026, 09:00 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4096 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 15 on average | 0/100 |
| 瞌睡熊『5倍10废|10.30|萌新首选|无权限』EA · groups of 8+ · biweekly · 4 on average | 1/100 |
| [JP/PvE][BPリサーチ]MatoyServer初しん者〇EA · groups of 8+ · biweekly · 2 on average | 0/50 |
| [JPN] Apple Server | PvP | Vanilla | 2WeeklyEA · groups of 8+ · biweekly · 2 on average | 1/50 |
| cczsbwd/solo/独狼/原倍半月清/月图/公益服EA · no group limit · biweekly · 2 on average | 1/50 |
| Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 75 on average | 237/250 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does [EA]Japan-Server |PvP| run?
Over the past 48 hours, it ran at an average of 108 server fps, with a low of 52. Its entity count reached a maximum of 101,145, including buildings, deployables and all other world objects. The peak memory usage was 3,186 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of [EA]Japan-Server |PvP|?
The EA tag places [EA]Japan-Server |PvP| in Asia, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 133.117.73.110:28015.
A.3What is the reliability of [EA]Japan-Server |PvP|, and is it online?
At the present moment, [EA]Japan-Server |PvP| is online. Based on the uptime it reports, the last restart occurred about 9 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for [EA]Japan-Server |PvP|?
Rust network protocol 2635 and build 168909 is the version that [EA]Japan-Server |PvP| runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5When are wipes carried out on [EA]Japan-Server |PvP|?
Because too few wipes of [EA]Japan-Server |PvP| are recorded to confirm the schedule, the tag governs the prediction. On Friday 30 October at 09:00 UTC the next wipe is expected. The current world has been running for 13 days 10 hours. The server's tags give a wipe schedule of every two weeks.
A.6How would you describe wipe day on [EA]Japan-Server |PvP|?
The average busiest point of recent wipes was 2 players. The crowd reached its maximum 24 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 1.
Population
A.7What position does [EA]Japan-Server |PvP| occupy in the ranking of Rust servers?
The seven-day player-hours ranking gives [EA]Japan-Server |PvP| #5,484, in the top 25% of ranked servers and #362 in Asia.
A.8What is the population level of [EA]Japan-Server |PvP|?
The current population of [EA]Japan-Server |PvP| is 0, drawn from 100 slots. The peak over seven days is 3, against an average of 0. Averaging 1 players, 05:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9What do the tags associated with [EA]Japan-Server |PvP| signify?
Tags from [EA]Japan-Server |PvP|, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): It offers 100 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes on a two-week cycle; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; EA (East Asia): In the server browser it is filed under East Asia. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can [EA]Japan-Server |PvP| be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that [EA]Japan-Server |PvP| fits. You will find it on the server list filtered by: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Settings and map
A.11Under what rules and settings does [EA]Japan-Server |PvP| operate?
No gather rate appears in the name of [EA]Japan-Server |PvP|. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.12On which map does [EA]Japan-Server |PvP| take place?
Generated by the game from seed 1337, the procedural map on [EA]Japan-Server |PvP| measures 4,096. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is Custom Map.
Connection
A.13How do you connect to [EA]Japan-Server |PvP|?
Press F1 inside Rust to open the console and enter client.connect 133.117.73.110:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://discord.com/invite/473S8yCnC7.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^b | Biweekly. It wipes on a two-week cycle. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
EA | East Asia. In the server browser it is filed under East Asia. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.