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RustServer_5458

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 133.88.101.27:28015

Abstract

We describe the public Rust server RustServer_5458, reached at 133.88.101.27:28015. At the last check it held 0 of 1 places, against a seven-day mean of 0 and a peak of 11. It ranks #5,852 of all servers, the top 26%. It last wiped 18d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#5,852top 26%
Last wipe18d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75101:0003:0014:0016:0000:0002:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510001:0003:0014:0016:0000:0002:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct.

4Rank

The server stands in the top 26% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 11 Oct, 09:2318d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustServer_5458
Figure 5: The map: Procedural Map, size 5670, seed 16669. Open on RustMaps.
Table 4: The server's published settings.
Address133.88.101.27:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 10:59 UTC
Hostname–
First seen11 Oct 2026
MapProcedural Map
Size5670
Seed16669

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average170/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average251/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average350/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does RustServer_5458 perform well?

The server fps averaged 88 over the last 48 hours, never dropping below 72. Buildings, deployables and all other world objects counted together reached a maximum of 190,495 entities. Memory use peaked at 3,352 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of RustServer_5458?

There is no region published for RustServer_5458. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 133.88.101.27:28015.

A.3How reliable is RustServer_5458, and is it currently online?

RustServer_5458 is currently online. The uptime it reports indicates a restart about 1 hours ago. Its uptime over the last full days (7 days) was 32%, with 54 of 168 hours online. Its first appearance in Rust Statistics's records is 11 October 2026.

A.4What version of Rust is run on RustServer_5458?

RustServer_5458 is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5What schedule does RustServer_5458 follow for wipes?

There are not yet enough recorded wipes for RustServer_5458 to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 18 days 5 hours ago.

A.6How would you describe wipe day on RustServer_5458?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 2 hours after the latest wipe.

Population

A.7What is the rank of RustServer_5458 among Rust servers?

Ranked by player hours across seven days, RustServer_5458 holds #5,852, in the top 26% of all ranked servers.

A.8How would you characterise the player activity on RustServer_5458?

At this moment 0 players are on RustServer_5458, which has 1 slots in total. The peak over seven days is 1, against an average of 0. The busiest hour of the last 48 is 03:00 UTC, averaging 1 players.

Tags, lists

A.9How should the tags on RustServer_5458 be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which RustServer_5458 publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can RustServer_5458 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include RustServer_5458: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11What are the settings and rules that govern RustServer_5458?

The name of RustServer_5458 states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.12What is the map for RustServer_5458?

Size 5,670 and seed 16669 define the procedural, game-generated map on RustServer_5458. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What steps are required to join RustServer_5458?

Enter client.connect 133.88.101.27:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp1Max players. 1 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.